coziestSoup

Joined 10 years ago

Karma
88
Submissions
31
Member since
Dec 5
www.vivekvidyasagaran.com
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Recent submissions

Comment · 1 year ago
We've got chat plugins too, and it's easy to setup!
Comment · 2 years ago
These look great! Can you explain a bit about the underlying technique? Is this using InstantID?
Comment · 3 years ago
Something I never understood - Why didn't Stadia push slow games harder? Games like Civ VI or Simulator games would've more or less hidden the input lag. Instead they seemed to be pushing fast-twitch games in their marketing.
Comment · 5 years ago
Osmo/Byju's | Computer Vision / Machine Learning Engineer | Palo Alto, CA, USA | ONSITE or REMOTE (USA) | Full-time | https://www.playosmo.com/en/jobs/

Osmo is a play system for tablets that brings together physical play and digital games to create magical educational experiences for kids.

After our acquisition by Byju's, we have been working on more awesome experiences at a larger scale than ever before, and we need more help.

You'll be part of a small engineering team working on the core vision algorithms that power Osmo. There's plenty of interesting challenges both on the research as well as engineering sides.

Email me at [email protected]

Comment · 5 years ago
Somewhat off-topic, but I like the idea of announcing a major change in a project like this through video. It really provides the context and some background of what’s going on and why the change is happening.

Granted, tentacrul seems like an established YouTuber, and this was probably the natural way for him to announce this, but I do hope more people/projects adopt this approach.

Comment · 5 years ago
This brought a smile to my face :)

> Repl.it is my best friend as a developer. I use it every day. I didn’t realize I could work there!

This reminded me of when I first came to the US from India and started realizing that all the software I used (Windows, Gmail etc) and videogames I played were made by ordinary people like me.

Comment · 6 years ago
My guess for this is the fact that they have a fantastic entry level iPad at a very low price. It's basically the cheapest entry point into the Apple ecosystem at ~$300 (often discounted to $250). And they've shown they're happy to hold this price with the new iPad they released last year as well. Considering iPadOS and support for Pencil, it's a pretty good deal, and I can imagine its bringing a lot of people in.
Comment · 6 years ago
I wonder if this obsessive focus on what the customer wants from the get go causes startups to optimize to the local minima, as opposed to trying to go deep in an area and coming up with a radically new idea/technology that can then find unexpected uses. Reminds me of the quote "If I had asked people what they wanted, they would have said faster horses." Not necessarily a bad thing, but it does seem to me there are other ways to start a company.
Comment · 6 years ago
> with the possible exception of singles who don’t have roommates.

And those who were already working remote. I do, and I've actually found it easier at meetings, where I'm not the only one on the screen anymore.

Comment · 6 years ago
Osmo | Computer Vision / Machine Learning Engineer | Palo Alto, CA or REMOTE USA| Full-time | www.playosmo.com

We are at the intersection of digital and physical play and learning. We make educational toys and games for kids. It's a little hard to explain, so I'll let our website do the explaining (www.playosmo.com).

This is a great opportunity for working in a small (5 right now), driven team and come up with creative solutions for CV tasks. We work closely with industrial designers and game developers to create a tightly integrated system that can detect toys placed in front of the tablet and make them come alive on the screen.

Osmo was acquired by indian edtech company Byju's last year, but we still operate as a scrappy, hyper-focused startup with our own product line.

Looks like the job post isn't up on our website yet, so feel free to email me with your resume (email in bio).

Comment · 6 years ago
Writing code always involves starting with assumptions about how the code is going to be used. Extensible code is really just code that includes in its design assumptions that a part of it might need to be switched out or accommodate something more in the future.

Sometimes its easy to predict how your code may need to be extended if you give it a bit of thought. In those cases, it might make sense to allow for easy extensibility. This is pretty rare though. Most times, you can't really predict what will be required of the code in the future. In those cases I prefer to bake as few assumptions into the code as possible, so when someone else is extending it in the future, they spend as little time understanding your code.

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