trebeljahr
Joined 4 years ago
Joined 4 years ago
play it with friends in real life
Also it's funny I remember playing this game you solved, but back with friends in high school during Latin classes haha but without knowing it's name.
Also the algorithm you construct for the AI is pretty similar to what Tiao is using as far as I can tell :)
Essentially sending moves over web socket and the server having authority to accept/reject them to prevent cheating moves. Client updates optimistically and rolls back if server rejects/network times out etc.
I think Dobble is another example :)
I guess I just added this "turn based" phrase because it's online and for me felt somehow more descriptive of what it is, but you're absolutely right.
And now I also wonder what would a non-turn based board game look like?
I'll have to try one of those you recommended and find out :)
I like the video introduction on the board game geek site, maybe I should film something like this with my friend for Tiao and also put a page up there? :D
I just looked at lichess and copied their time controls queue screen/options. But you're so right! I'm thinking which time control would be best for the beginning... 10 mins maybe?