Comment Comment by trebeljahr You can look at the repo to find out the details.Essentially sending moves over web socket and the server having authority to accept/reject them to prevent cheating moves. Client updates optimistically and rolls back if server rejects/network times out etc. parent trebeljahr 6 months ago
Essentially sending moves over web socket and the server having authority to accept/reject them to prevent cheating moves. Client updates optimistically and rolls back if server rejects/network times out etc.