Recent submissions

Comment · 4 months ago
How to actually make a billion (the YC formula): 1. Work hard to build a great product. 2. Get VC money. 3. Offer great product for free by spending ridiculous amounts of VC money. 4. Switch to a paying model once you have starved any competition with your free offering.
Comment · 1 year ago
Comment · 2 years ago
Totally agree! I am now writing a very simple hack'n slash game to identify missing features. I won't be writing an editor any time soon.

Do you have any examples of good debugging features?

Comment · 2 years ago
Comment · 2 years ago
Comment · 3 years ago
Comment · 3 years ago
Funny. In the game black&white you would slap or pet your avatar to train it. The lead AI programmer on that was Demis Hassabis of deepmind fame.
Comment · 3 years ago
I am solo building a 2D game engine. Does it count?
Comment · 3 years ago
Is it a surprise that an education system targeting the mean produces results close to the mean? It's like training for the marathon by only doing 2 mile runs and then saying people's ability to run long distances shows little variation.
Comment · 3 years ago
More reasons to opt for remote-only.
Comment · 4 years ago
I think this is one of those issues that are presented as a hard/nuanced problem but really isn't. Single use plastic can be banned the same way lead paint is banned. That's only hard to do because of lobbying by Coke&friends. There is some inconvenience for the consumer, like having to return our glass bottles or bringing reusable containers to the supermarket but that's all doable (proof: that's how it was done before). The hard part is forcing corporate to take a profit hit.
Comment · 4 years ago
No, I agree, it is the sensible thing to be doing, but it looks like we are at a point where radical short term fixes are needed.

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