Show HN: A tutorial for building a 2D game engine with Go and OpenGL

This is a tutorial on how to build a 2D game engine with Go and OpenGL. The tutorial is based on the work I did for my own hobby game engine and I am writing it as a way to improve my code and understanding of the material (firm believer in the Feynman Technique).

There are currently three tutorials and the plan is to release one every other week. Appreciate any feedback.

17 points onikolas7 3 years ago 2 comments

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton