mihaip

Joined 16 years ago

Karma
373
Submissions
32
Member since
Jan 24
<https://blog.persistent.info/> <https://persistent.info/@mihai>
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Recent submissions

Comment · 2 years ago
The CPU emulator tries to be pretty accurate about timing, but the I/O is not throttled, so that might be unrealistically fast (depending on your Internet connection).
Comment · 2 years ago
The Developer CD for the 3.3 release is in the CD-ROM drawer, you should be able to mount it and install IB and PB.
Comment · 2 years ago
Comment · 2 years ago
Author of the post/creator of the site here. To save everyone the click, NeXTStep 3.3 is probably the best release to try out: https://infinitemac.org/1994/NeXTSTEP%203.3 (it was the last release that ran well on the original NeXT hardware, OPENSTEP 4.0 and later were mostly focused on Intel support).

If you'd like to play the NeXT version of DOOM and explore a few other apps, they're in the "Infinite HD" drive (you can get to different drives by clicking on the computer icon in the Workspace file viewer).

Comment · 3 years ago
Comment · 3 years ago
https://www.pcjs.org/ is a similar project on the PC side.

The Internet Archive also has some collections: https://archive.org/details/classicpcgames and https://archive.org/details/softwarelibrary_msdos_games

Comment · 3 years ago
One change that went into 1.36 is that you can no longer use an exit node while advertising one (https://github.com/tailscale/tailscale/issues/3569). The Mac UI was not updated for that in time, but the next release the menu items should be disabled correctly.
Comment · 3 years ago
Can you sent a message to [email protected] about this and include a bug report ID (option click on the Tailscale menu icon and choose Debug -> Bug Report…)?
Comment · 3 years ago
The main binary also contains Tailscale’s GUI (onboarding, auth, menu, notifications, etc) so it does a little more than that.
Comment · 3 years ago
What would you recommend? dlopen is only used when running in CLI mode (which is not super performance sensitive), but not making it slower than it needs to be would be good too.
Comment · 3 years ago
Comment · 3 years ago
Comment · 3 years ago
(I’m the author of the post)

The solution we ended up with was partially a matter of the minimum change to fix the issue, and partly because we have a lot of platforms to cover with a small team, so the fewer platform-specific concepts we have (frameworks in this case), the easier it is to maintain.

Comment · 3 years ago
macintosh.js (https://github.com/felixrieseberg/macintosh.js/) is an Electron packaged version of an earlier iteration of the BasiliskII Emscripten port.

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