Recent submissions

Comment · 14 years ago
Definitely mailing lists are too "mechanic" in their way of working. Some people receive weekly emails even after years of having stopped to use the service. Regarding mailing lists, there is a need for more "organic"/"humanized" user experiences. For instance, it would be interesting to have some specific rules according to the recipient's behavior. For example: if the recipient never opens the links featured in the email, an email like "Are you still interested in this?" could be sent after some time...
Comment · 14 years ago
Sure, you always need a money-spinner at the end.

As I was trying to say in the last paragraph of my post: when you get people stick to your service, it broadens the realm of possibilites for monetization. For instance, the online collaborative studio could have some premium features (specific editing tools, extra storage... I am thinking out loud). Another example: when you get half-million users coming back every week, music labels or festival organizers might be ready to pay to get their advertising to the right audience (musicians, music fans) - see Pitchfork or Rollingstone.com.

Comment · 14 years ago
Indeed, I have been vague on number 3. My take-away was more like: "Here's a cool user base, let's see what else we can do with it", thinking also that these new features could open up the spectrum of monetization possibilities.
Comment · 14 years ago
I agree. I wrote this last sentence thinking about the last point of Pud's initial post: "Get acquired".
Comment · 14 years ago
Thanks for your reply. I really appreciate it.

Good points. For the band generator, you're right: I had also in mind one-off trysts:) Regarding the drums on the collaborative online recording: I was more thinking something that could be generated from a MIDI keyboard. I have been playing drums for several years and always got frustrated by the challenge of recording a neat drum sound.

Congrats with what you've build so far. Keep rocking with Fandalism.

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