aarongeisler
Joined 13 years ago
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80
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31
Member since
Jan 24
Solo dev building a game in C instead of using Unity like a normal person. Made Impaler.
https://apptivus.net
View on Hacker NewsJoined 13 years ago
Feebdack: agree with the other comments that the background image is a bit hard on the eyes.
Nice work!
I expect area lights and soft shadows to become the norm as ray-traced techniques are adopted. If you have the hardware, it's worth checking out Quake 2 RTX to see what the future might look like.
Lastly, I've added your blog to my growing list of graphics resources: https://github.com/aaron9000/c-game-resources
Is there a tool you used to create these materials that you would recommend?