YoukaiCountry

Joined 15 years ago

Karma
112
Submissions
48
Member since
Aug 24
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Recent submissions

Comment · 5 months ago
If you could show people 20 years ago what we have now, I have no doubt most people would have considered it AI. We can have actual conversations with our computers, they can now interact with tools they are provided, and act in a reasonably intelligent manner for a great many tasks. 20-year-ago-me would have barely been able to believe it. Is this sort of stance that this "isn't AI" missing the forest for the trees?
Comment · 9 months ago
Oh no, it appears to have received the hug of death?

I am interested in this, I have been using Raspberry Pis for various projects and home servers since the original - Currently one is hosting my navidrome music server, my password manager, and several other local network servers.

I feel the upgrade each time, and then get used to it, as I suppose we tend to do. I still remember the upgrade from 1 to 2 being the most impactful to me personally though. (I think maybe because that's when game emulation became viable?)

Comment · 9 months ago
Yeah my inbox looked like 2005 again—nothing but raw, unfiltered chaos.
Comment · 9 months ago
It's allowed me to tackle so many small projects that never would have seen the light of day, simply for lack of time.
Comment · 9 months ago
Pretty much, in a way they're about having agency in a time when most people had none.
Comment · 11 months ago
I have done both!
Comment · 11 months ago
Comment · 1 year ago
The initial collapse of a star into the black hole would have been the big bang.
Comment · 2 years ago
I’ve tinkered with pixel art now and then but I’m far from skilled. This may sound silly, but the idea of having two windows one zoomed and one unzoomed has never occurred to me, and I feel like it's going to change a lot for me.
Comment · 2 years ago
It is first-class support, as far as I know everything is accessible from C#. I developed YKnytt, an open source game, fully in C# and never had the issue of something not working in C# as it did in GDScript.
Comment · 3 years ago
This is honestly the worst part of it to me. It happens quite a lot!
Comment · 6 years ago
I've made several small games for fun, and used Godot in Ludum Dare: https://ldjam.com/events/ludum-dare/44/meter-maid-dx

GDScript is very comfortable for doing simple game and UI logic, but it can be problematic that there's standard/easy way to import other people's code libraries besides copy-paste jobs.

When trying to do some sort of complex logic or when I really could use an external library for something, I simply go to C# to scratch that itch, and it's been working out pretty well for me. You can even have the two languages inter-operate to a degree within a project.

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