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JayOtter
Joined 12 years ago
Karma
478
Submissions
57
Member since
Sep 30
View on Hacker News
Recent submissions
Comment · 26 days ago
This is super cool - always had an interest in synths but they're so intimidating, a tutorial sounds perfect. Bookmarked!
Building Uncamera
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shad.design
2
JayOtter
1 month ago
0
comments
Fuck it, make it anyway
j
joelotter.com
606
JayOtter
1 month ago
607
comments
Things I learned making a game engine
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joelotter.com
4
JayOtter
10 months ago
0
comments
Comment · 2 years ago
Thanks for this, super useful. I'll update the post accordingly.
Is Bluesky in the Fediverse?
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joelotter.com
4
JayOtter
2 years ago
2
comments
IndieWeb, 2024 Edition
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joelotter.com
3
JayOtter
2 years ago
0
comments
Notarizing Java Applications on macOS
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joelotter.com
1
JayOtter
6 years ago
0
comments
Link to My SoundCloud Public License
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github.com
2
JayOtter
7 years ago
0
comments
Comment · 8 years ago
For anyone interested in making little games in Golang, Termloop[1] is a terminal-based engine (though it uses text to render rather than this iTerm-specific feature).
[1]
https://github.com/joelotter/termloop
Comment · 9 years ago
My instinct would be that it'll be just inherently nicer to use in a statically-typed language.
How to render garbage on your iPhone (via WebGL)
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medium.com
1
JayOtter
10 years ago
0
comments
Comment · 10 years ago
Which is a really good, actively maintained library. Shameless plug for the game engine I wrote using it:
https://github.com/JoelOtter/termloop