To me, it feels like the hype around VR is starting to wane.
Right now, the hurdles are price, form factor, and motion sickness. I think last two problems are why broad adoption may never come.
I'm one of the people that can't wear them. The first ones I tried were in 1992 (the pterodactyl game) and after a couple of minutes, I was ready to barf.
To me, it feels like the hype around VR is starting to wane.
Right now, the hurdles are price, form factor, and motion sickness. I think last two problems are why broad adoption may never come.
I'm one of the people that can't wear them. The first ones I tried were in 1992 (the pterodactyl game) and after a couple of minutes, I was ready to barf.