Comment

Comment by vm

Anyone know what the hurdles are for broad VR adoption?

This announcement seems to be saying it's 1) untethered and 2) $200 price point. Those will probably increase the current market size but I just haven't seen anyone (anecdotally) clamoring for VR. Curious if anyone has a view on other bottlenecks.

parent vm 9 years ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton