Recent submissions

Comment · 3 years ago
Yes, I have a browser extension to turn off JS to see how a site will render with it turned off.

And I do most of my coding w/ React / JS, so I fail to see your point.

Comment · 3 years ago
It's funny because it's true.
Comment · 3 years ago
Comment · 3 years ago
I clicked the link to read about it and it started downloading a .msi file on my phone instead.
Comment · 3 years ago
Vultr might be an alternative option.
Comment · 3 years ago
Comment · 3 years ago
In my opinion, good music is multidimensional.

Just like a 3D model is really only 2D on a screen, music can encompass so much more than what is heard on the surface level with no imagination.

Comment · 3 years ago
https://speaker.app - Group peer chats with high quality audio suited for audiophiles.

Currently rebuilding all of the tooling for greater stability and better connectivity.

https://github.com/zenosmosis

Comment · 3 years ago
It's recently available on Xbox Cloud as well if anyone has that service.

I played it a little bit last night.

Comment · 3 years ago
The telephone system audio quality is horrible for audiophiles; those who want to share real-time music w/ their peers.
Comment · 3 years ago
I think that it has a lot of potential, but too much "social" anything seems more like an effort to collect a bunch of user data rather than deliver a product that people actually want.

Once someone makes the effort to build an actual tool (think, a "hammer that doesn't require the builder to log in, in order to build a house") that is actually useful w/o massive data gathering, that's where the gold lies.

Unfortunately, it seems not many people are in that mindset when they build a product.

Which is why every social network is fueled by ads.

The least common denominator path of least innovation resistance.

Will such a path lead the creator to massive income? Probably not, unless the creator is smart enough to build on top of it. (i.e. WebKit is open source, and Apple uses it to monetize certain types of apps)

So, no, I don't think social audio is dead at all.

The practice of massive, non-transparent data collection is what's dying.

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