yagizdegirmenci
Joined 6 years ago
Joined 6 years ago
How does it compare to [0]Superset?
[0]: https://superset.sh
A quite funny post from his blog on this topic: https://www.brendangregg.com/blog/2021-06-04/an-unbelievable...
Exactly, when the Renaissance was happening, the printing machine(s) were spreading across the Europe rapidly, priest(s) were trying to prevent the spread of machines because they were copying the books, by hand, which was their income stream.
So they were against it, in the end, they learned their lesson the hard way. It was inevitable, it's the same thing with the LLM(s).
> And every second I spend trying to do fun free things for the community like this is a second I'm not spending trying to turn the business around and make sure the people who are still here are getting their paychecks every month.
Yeah, that is a quite depressing situation, but saying "trying to do fun free things for the community..." is quite contradictory.
Isn't that how that community is created in the first place?
I also don't understand the logical thinking that made them think that, if we make it harder to gather information with LLM(s) or if we do not improve it, people will keep coming to our website, NO!
They would just simply grab something similar, or ask an LLM to use something else, there are hundreds of alternatives, no one, literally no one has moat in the today(s) world.
I believe that if they focused solely on open source, improving the developer experience, creating more libraries, abstraction(s) over the abstraction(s), open source component libraries like shadcn/ui, DaisyUI, Radix etc, their income today would have been much higher than from what they currently have I believe.
There are many, like so many action items that Adam could do, instead of throwing tantrums at people, easiest could have been the sponsor-first business model, which would have scaled out much better I mean, they don't have recurring revenue, OSS sponsorships are mostly recurring, unlike the current model.
I wasn't expecting to see UnityMCP in the article, so I'm kinda surprised.
When MCP's started popping up, MCP for Unity was the first thing I searched for, I've used it, when it became unmaintained (maybe for a 1-2 months?) I forked it, made a few nice updates, even as a someone that used the project I didn't realized the transition of the repository!
I know hundreds of game devs, so let me share my perspective.
- Your target audience is not HN people, I'm pretty sure %80 of them doesn't even know what MCP is. - I use Cursor, %99 of game devs are using Rider, MCP tooling and integrations around it not mature enough to gain their attention yet.
- Game devs and their leads are (mostly) dinosaurs that looks skeptical using AI at work, like when I was in Rovio, you weren't allowed to use tools like, Claude, Cursor, OpenAI etc.
- I'm not surprised acquisition of an OSS project didn't get coverage on media.
Would I use it as someone who only knows the basics of Unity Editor?
- Maybe.
Do I think someone who works as a Game dev and knows Unity really well and would use it?
- Probably not. (Note: at the office right now, asked a few game dev's and they were like, naaah)
- - - - -
Your product looks cool, having something that directly works inside Unity is really neat but I don't think it would be the moat.
I think there is so much potential, if you can build a really good agent, think like Manus for Unity, that works directly in Unity and making the MCP related optional because it would be nice to have, Unity Editor part is the easiest part for them.
Ask this, would it be useful for a game developer working in a company like Scopely, Zynga, Dream Games etc?
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Github: github.com/ycd
Email: [email protected]
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