Recent submissions

Comment · 12 days ago
To my knowledge, fleet is Air. They just renamed it and started adding more AI centric workflows.
Comment · 4 months ago
They meant PS2. Japan was worried the processor was powerful enough to control missiles and put restrictions on how many can be sold to a single person and banned certain countries.
Comment · 7 months ago
Somewhat similar language, https://vlang.io

It’s a mix of go and rust syntax that translates to C

Comment · 5 years ago
I don't have much insight into spark but I've been using Dataflow/beam for ETL. Been a pretty good experience. follows the style of spinning up compute to process as needed then shutdown.
Comment · 5 years ago
yeah, 72k (+15k bonus) is what I make as entry level data engineer in Arkansas. It's underpaid for the industry but twice the median pay in my city.
Comment · 6 years ago
Maybe the pins got so hot they melted into the board?
Comment · 7 years ago
I might be mistaken but from my college chemistry I believe this is referring to VSEPR theory. Where electron pairs around a nucleus will push against each other to maximize the distance between other pairs in spherical space. So two electron pairs would be separated by 180° (line) and 3 by 120° (3 lines on same plane), 4 by 120° (tetrahedron) and so on.

So if it's 140° then something else is pushing against them as it should never be 140°.

Someone more knowledgeable correct me if I'm mistaken.

Comment · 7 years ago
Enjoying it so far, small bug report:

Loadout weapon drag window can get permanently stuck on the screen, requiring a refresh. See here https://i.imgur.com/cL4x2Vk.png

Steps to reproduce: Go to Edit Blueprint Window. Start dragging a window. Press backspace to go back to the game field. The window is now permanently stuck.

Comment · 10 years ago

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton