wonger_

Joined 3 years ago

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3,094
Submissions
577
Member since
Apr 24

  https://wonger.dev
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Comment · 2 months ago
Comment · 2 months ago
See also the Indian / Sri Lankan region of https://radio.garden

I love music from that part of the world

Indian metal crossover: https://www.youtube.com/watch?v=mi106DZJhuQ

This vocal percussion style is called konnakol: https://www.youtube.com/watch?v=aLCGKP6d55E

See also Nusrat Ali Fateh Khan, not too far away

Comment · 2 months ago
Anywhere we can read some of your story? I'm always curious about devs that went into sales, or sales from a dev perspective
Comment · 2 months ago
I'm working with .env and secrets and teamwide configs for the first time, trying to understand solutions from first principles.

Are these valid observations so far?

- .env is the simplest and oldest / most boring solution. Secrets are passed to teammates by DM?

- .env.example seems like a nice home for documentation about secrets

- but I'd rather avoid writing sensitive credentials at all -- instead, teams can use a cloud-based secrets manager and the project fetches secrets at runtime. Is this ever a hassle / any downsides? How standard is this practice these days? I hear this also helps updating secrets so you don't have to e.g. tell every teammate when you rotate a secret. Generally not a fan of introducing a network call and a saas dependency, tho

- non-sensitive environment variables also need a home. I don't like the idea of cluttering the project with a .env.local or worse like .env.development.local

- I hear lots of secrets and config management happens in container orchestration, but what if I barely have a container in the first place? I guess docker compose is one of the simplest tools at this layer?

I guess I'm just looking for a safe, simple solution for a small team, and maybe the problem is that every team does things differently, and that many tools are marketed towards huge enterprise teams.

Comment · 2 months ago
Could you describe more? Your process, resources, use cases, user feedback
Comment · 3 months ago
Ah ok, thanks for clarifying contrived vs real. Like a videogame tutorial I suppose.
Comment · 3 months ago
Comment · 3 months ago
Comment · 3 months ago
Neat, I'm also planning a lil newspaper hobby project. I'm curious:

- what paper size are you going to use? Like full broadsheet size or zine size?

- and how many pages of content do you think you'll have, given that size?

- black and white, or color?

- where will you get all your content? Designing puzzles, experiments etc seems like it would take a long time

- do you recommend any printeries?

- anywhere we can follow your progress? I'd be super excited to see a first mockup

FWIW, as a web guy, I'm leaning towards designing my content in HTML + CSS and exporting to PDF at a certain page size, probably using playwright.

Comment · 3 months ago
True, but have you ever sliced your LATKE with a POCKETKNIFE?

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