watercooler_guy

Joined 5 years ago

Karma
182
Submissions
49
Member since
Mar 7
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Recent submissions

Comment · 1 month ago
I think they just mean the robot does the tasks autonomously without human intervention. The G1 is just the physical body, it still needs software to drive its decisions
Comment · 3 years ago
I strongly second this. The JetBrains model is the best of both worlds and everybody wins. Being able to own a certain version of the software at my option makes me feel respected by the company, and it's also motivation for the company to continue delivering real value to users over time -- they gotta earn that subscription fee :)

Depending on the product, another model I like is dual licensing, where if you're an individual or noncommercial user, you get one price/it's free, and if you're a commercial customer, you get another price/subscription agreement

Comment · 4 years ago
Comment · 4 years ago
This was an interesting application of neural nets and a good write up! I’m curious how a game might be made from scratch using a neural net, i.e. what would it train on? I think this would be a cool technique to have at our disposal because games implemented as neural nets might make data mining harder, so all the cool secrets in the game wouldn’t be immediately exposed upon release :)
Comment · 4 years ago
Comment · 4 years ago
Very, very cool project! I think I actually prefer this streetview approach to the floating noclip approach, because a map + streetview that works like google maps cements the feeling that the game world is as real as my city -- here's the map in my web browser, no need to run a video game!

To your knowledge, are there any special tricks to store many panorama images so you could feasibly capture entire paths continuously through the map, or even entire maps for smaller games?

Comment · 4 years ago
Comment · 4 years ago
This is, I think, the killer technology that would allow VR to be seriously used for meetings with other people, especially in business. If these avatars can be animated continuously as someone is speaking, so that lip movements are matched, that would seal the deal.

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