veyh
Joined 4 years ago
Joined 4 years ago
Obviously this is going to take a bit more work but at least the resource usage will stay low, which I consider quite important. Especially since gamers are a large portion of the user base.
I stopped offering the trial since I figured it was not useful for a relatively cheap (19 EUR) app that has a 30-day money-back guarantee anyway. (It can also be used for 15 mins without a license, but requires a restart after that.)
Or maybe require the PR to contain something that is generated by running code, which the LLM may not be able to do without some effort on the user's part.
Most people did not read the post, which was immediately evident from how they posted their application by copy-pasting and editing an application posted by someone else before them.
I didn't say I quit completely, I still stream when I play games because it doesn't cost me anything to do that since I was going to play the game anyway.
I no longer go through the VODs and try to cut them into shorts though, as it's such a huge time sink (and I don't think I'm very entertaining).
I made a couple of shorts directly related to my products too but as neither of them are really visual (one deals with micprohone audio, the other deal with mouse sensitivity), it's a bit difficult.
For exampple, if you're on PC, MicMute [1] can be used for free, or if you want more customization, I would humbly present my side project, AutoPTT [2].
You can actually see what tabs are hogging CPU by pressing SHIFT-ESC to open the task manager (about:processes) inside Firefox.
Uh-oh. My experience has been pretty much the same. Paying for ads feels like lighting money on fire.
Like the author, I also stay away from social media. I've tried posting some videos and shorts, but since I don't actually consume any content on the platforms I'm posting them on, I don't really know what works. Not to mention it takes a long time to make even a single short, let alone a longer video.
Then I published a somewhat technical article on the product blog which brought in more traffic than a giveaway I did during the Christmas holidays, when I was literally giving the product out for free. Of course, the readers of the article were probably not the target audience of my product but it was still quite interesting to see.
I figure I'll keep writing more and see if something happens. Because the ads, videos and shorts were definitely a waste of time (and unlike the author, I don't have anyone I can ask for help).
Naturally, I'm still developing the product. Choosing what to work on is half the challenge. At least I feel productive when I'm writing code. Can't say the same for the other stuff :)
I have been part of some social circles before but they were always centered around a common activity like a game, and once that activity went away, so did those connections.
As I started working on side hustles, it occurred to me that not having any kind of social network (not even social media accounts) may have added an additional level of difficulty.
I am still working on the side hustles, though.
Author of https://autoptt.com and https://moreaccel.com
Personal Site: https://virtala.dev
Occasionally streaming at https://twitch.tv/SennouProtocol