vejeta
Joined 13 years ago
Joined 13 years ago
The thing is that list is not constant and is changing overtime, depending on the usage, demand, and effort to maintain them from the debian maintainers.
I am wondering if such a collection, no matter the license, and no matter the status of the codebase is maintained somewhere (for specific unix/bsd/linux text based games)
Conquer-web looks for avoiding the "problem" to connect to a server with putty/telnet or ssh through a terminal. You can just connect from the web.
I can´t provide a URL to try, because I want to provide some security measures, and create a proper world, before opening something like this, but the code is there.
I read in a comment below that work was already done, isn´t?
I started getting old computers back in the day, even a bulky IBM with AS/400, featuring a PowerPC RISC architecture, although it worked, and I learned how to login and all, I donated it to a friend that have a garage full of all kind of machines, that probably could preserve it better than me.
Regarding, the apple diskettes with virus, probably they are nowadays worth preserving too (for some archeological sleuthing) :D Thanks for sharing this story.!
PS: I am the author of the article, and although I reached the university when the modems were being phased out (1994 or so), we played a lot to it while we were in the computer labs, instead of studying.
I started this journey in 2006, doing the same as you, crawling old usenet archives in the newsgroups interface taht groups.google.com provided. Finding the code was troublesome, because I lost track of it, when moving from floppy disks, to different storage systems, until it has finally been preserved on github.
I find it fascinating that your father had a VT220, did he have it at home or in his office. I thought that kind of terminals were more like a thing of labs.
Thanks for the link!
The game is playable through the web, with the original curses interface, you can login with your nation and play, but I want the experiment to be more "curated" by providing a proper login system, to avoid any kind of attack, although the process running conquer is in an isolated docker container. Also I want to provide the help system in the web, so people can learn to play without having to login into conquer first.
I will make it free, or anyone will be able to host their own instance. If you want to tinker, what I have it is already in https://github.com/vejeta/conquer-web