vecti
Joined 9 months ago
Joined 9 months ago
On the frontend: typescript, react, webgl with an emscripten/c++/wasm engine
On the backend: Python, postgres, redis
I started this project as a personal endeavour to scratch my own itch during the pandemic, out of a personal desire to contribute to the field of UX design that I’ve always been passionate about, but at the same time I don’t intend on working as a solo developer for much longer.
Some of the features you’ve listed, are currently being worked on, which are going to be launched very soon.
The main difference lies in the rendering engine. Penpot relies on an SVG engine, which limits performance as project complexity grows.
Vecti is built on canvas and WebAssembly (the same architecture used by Figma). This gives us raw performance advantages, allowing you to handle complex, heavy design systems without the lag you might experience in SVG-based tools.
Thanks for your honest and thoughtful feedback.
Re: the features that you mentioned - these are definitely on my list. I thought that getting the product out there sooner was preferable to waiting longer at this stage. But I fully resonate with you, and I’m working on releasing them shortly.
Re: pricing, this is something I gave a lot of thought to, and I came to the conclusion that instead of participating in a race to the bottom, I prefer that the paying customers really see value in my product. I would like to offer a more generous free plan and find the right niche in the design field for those paying customers.
With this in mind, here’s a 50% discount code for any plan, for this community and anyone who would like to support this project: HN50
Re: the mailing list, it’s a great idea. I’ll implement a subscription list soon for the people who are interested. In the meantime, you can send me an email at [email protected] with your email, and you will be the first person to get notified of the product progress.