valbis
Joined 2 years ago
Joined 2 years ago
Me: Hey
Other: "Hey..." He looked at you, his face still a deep crimson, looking into your eyes, trying to say something but unable to speak, (yadda yadda yadda).
I swear, ALL the services I tried were like this. I realized there was nothing that really simulated a good old-fashioned chatting experience. So, I created the titled site.
I put most of my effort into making the chat as realistic as possible. I think I've reached a pretty good level— the experience feels very much like chatting on Omegle (minus the pervs).
Also, to make the interactions realistic, the AIs pretend to be from specific parts of the world—they have their lives, their hobbies, their quirks, and if you save them and talk with them later on, they'll remember what you talked about.
Anyway, I am aware there is quite some backlash against generative AI in many places on the web. I understand the hate towards simple LLM wrappers. I hope people can appreciate the (substantial) effort behind trying to make a standard LLM as realistic as possible. :) This is also my first web app, so I am totally open to feedback/suggestions/etc.
(also sorry for the limited free chatting time - I do pay the LLMs and I don't use a shitty model, so I can't give away much free time per user or I'll go bankrupt!)
The reasoning: some hosting platforms allow you to personalize your personal page changing the HTML and CSS bits, but not the JS - for security reason, obviously. Itch.io is an exmaple of that, where you can personalize your game and profile. By using CSS animations I can create cool effects without any of the security concern that allowing access to JS gives me. It makes sense and it's nice to be able to do so.
AI statement: this story was co-written with Claude Opus 5.5 over a long back-and-forth session.
Mine: the premise, the plot and its structure, the characters' arcs, and many of the lines that carry the story. I've had the idea for over a decade. I also wrote or rewrote many passages directly, and cut a lot of what didn't work.
Claude's: the first drafts of most of the prose, written from my notes and then revised through many rounds of my edits and rejections. Some ideas and lines were Claude's, which I kept or reworked, including the company name, the fake film titles and a few of the README's jokes.
This AI statement was drafted by the same Claude session that helped me write the story. Yes, I'm aware of the irony.