udit99
Joined 14 years ago
Joined 14 years ago
This creates a problem in that it's easy to muddle your way through without learning anything. To prevent this:
Once it gets to the end of the round in this mode, if the user had even 1 wrong note selected in this round, the game will then expect them to play it perfectly once again (like it does now).
This way you get both the hunt and peck exploration and the final "now that you've had your time to get your ears and fingers in order, play it correctly."
1. Doesn't work on Firefox because of compatibility. (Web MIDI could not be enabled: DOMException: WebMIDI requires a site permission add-on to activate index-C82-1cwq.js:10:56869 doInitialize https://lend-me-your-ears.specr.net/assets/index-C82-1cwq.js... ) . Might be worth detecting browser and telling users straight up before they waste any time.
2. How did you come up with the melodies? Hand crafted? AI? Asking because I plan on building this for Gitori(www.gitori.com) at one point and my original idea was taking snippets from MIDI files of famous classical pieces/jazz solos
Also, TIL about the Simon game. Might buy this for my 6 year old :)
(Give it a 2-3 seconds to load the sounds and it should autoplay a note in the background)
Games for Guitarists.