tsherif
Joined 15 years ago
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http://tareksherif.net/
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1. That memory management doesn't have to be scary with a little forethought, at least for programs where you can set a reasonable upper bound on the resource requirements.
2. That it's possible to structure at least a subset of programs in such a way that error states can only be entered during initialization, and that makes the rest of the program much easier to reason about.
That's interesting and not what I'd expect at all! Is there documentation you could point me to or did you find that out with some tooling? And is there a better way to update attribute buffers for instanced draw calls?