Recent submissions

Comment · 9 years ago
So I decided it was about time to learn React and I needed a pet project to sink my teeth into. PXXL was born, a react powered pixel editor. After 6 days of development I'm releasing it into the wild.

It's rough round the edges and i'm sure there are bugs, as well as lots of missing features that you might expect in a pixel editor... but I've reached a point where I just wanted to release it and get some feedback.

At worst I've taught myself some react and at best someone might actually find it useful :)

All feedback is much appreciated.

Comment · 9 years ago
My thoughts exactly... Gave me a brief chuckle though.
Comment · 9 years ago
Exploring the capabilities and uses of interactive data visualization, this social experiment will let users anonymously post a thought that other users can see and respond to.

voix.space has great potential for sprints, creative idea sharing and general therapeutic catharsis (including suggesting a pub trip).

NOTE: This experiment was developed as part of a 2 day labs event. You may encounter bugs and it currently does not function on mobile or in safari. :(

Comment · 9 years ago
Or remove it entirely... You don't need to "scan" anything to "get started". So it's not even an accurate piece of guidance for the user. Or am I missing something?
Comment · 9 years ago
You clearly didn't actually look at the link at all. It is just a script that reads a text file and outputs it using a text-to-speech library...
Comment · 10 years ago
Hey all,

I'm currently in the process of developing a service that will visualize all of your project blockers on a single dashboard, visible by all team members and that will also broadcast those blockers instantly to all team members, and likewise let them all know when the blocker has been resolved.

The idea sparked from becoming increasingly frustrated with tickets being blocked for various reasons and while those tickets were all visible in our project management tools, not all team members were regularly checking the board or noticing that things were blocked. It becomes increasingly difficult when various people are not working at the same location.

I'm looking for some feedback on the idea. Is this something you've struggled with in your team? How did you solve it? Would a tool like this be useful?

Cheers, Tom

Comment · 10 years ago
I'm currently working on a platform to facilitate this sort of thing called http://hivemindly.com but it's not yet ready for a public launch. You can register your interest though.
Comment · 11 years ago
Documentation now available on the GitHub page :)
Comment · 11 years ago
Hey, thanks for the comment. I'll be updating the readme this weekend, i just haven't got round to it yet :)
Comment · 11 years ago
Today I'm announcing the release of FireLite, a very simple C# TCP socket server/client library.

The purpose behind this project is to power an online game I am developing, so I will be continuing to work on and improve FireLite alongside developing a custom server/client based on the FireLite.Core library.

I built this because I couldn't find a simple implementation of TCP sockets that included a client library too, most of the projects out there are just servers or just clients. Either that or they were overly complicated and opinionated.

FireLite makes no assumptions about what you want to transfer over the network. It simply writes and reads bytes. It is up to you to decide what you want to send. For a starting guide there are two sample apps. One "SimpleServer" that sends strings over the network, the other "JsonPacketServer" which sends JSON objects over the network.

Hopefully this will be useful to some people out there!

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