tomeglenn
Joined 11 years ago
Joined 11 years ago
voix.space has great potential for sprints, creative idea sharing and general therapeutic catharsis (including suggesting a pub trip).
NOTE: This experiment was developed as part of a 2 day labs event. You may encounter bugs and it currently does not function on mobile or in safari. :(
I'm currently in the process of developing a service that will visualize all of your project blockers on a single dashboard, visible by all team members and that will also broadcast those blockers instantly to all team members, and likewise let them all know when the blocker has been resolved.
The idea sparked from becoming increasingly frustrated with tickets being blocked for various reasons and while those tickets were all visible in our project management tools, not all team members were regularly checking the board or noticing that things were blocked. It becomes increasingly difficult when various people are not working at the same location.
I'm looking for some feedback on the idea. Is this something you've struggled with in your team? How did you solve it? Would a tool like this be useful?
Cheers, Tom
The purpose behind this project is to power an online game I am developing, so I will be continuing to work on and improve FireLite alongside developing a custom server/client based on the FireLite.Core library.
I built this because I couldn't find a simple implementation of TCP sockets that included a client library too, most of the projects out there are just servers or just clients. Either that or they were overly complicated and opinionated.
FireLite makes no assumptions about what you want to transfer over the network. It simply writes and reads bytes. It is up to you to decide what you want to send. For a starting guide there are two sample apps. One "SimpleServer" that sends strings over the network, the other "JsonPacketServer" which sends JSON objects over the network.
Hopefully this will be useful to some people out there!
It's rough round the edges and i'm sure there are bugs, as well as lots of missing features that you might expect in a pixel editor... but I've reached a point where I just wanted to release it and get some feedback.
At worst I've taught myself some react and at best someone might actually find it useful :)
All feedback is much appreciated.