tolgaarslan

Joined 2 years ago

Karma
226
Submissions
25
Member since
Apr 26
Owner of sharetextures.com
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Recent submissions

Comment · 2 years ago
Most 3D software has third-party library plugins, but I noticed Unreal Engine lacked something similar. So, I decided to create one using my own assets! The library will continue to grow over time, making it easier for developers to access high-quality materials directly within Unreal Engine 5.

The library will continue to grow over time because I still creating new assets for my library. Also I want to add some features like bookmarks, 3D model support (250 models).

I’d love to hear your thoughts and suggestions for other features to add. What would make this tool even more useful for you?

Comment · 2 years ago
Hello HN,

I’m Tolga, one of the creators behind ShareTextures. Since 2018, my wife and I, have been dedicating our time to creating and sharing high-quality PBR textures and 3D models for free. What started as a passion project has grown into a community-supported platform that has enabled countless artists, game developers, and 3D enthusiasts to bring their projects to life.

Why Free? We believe in the power of accessibility and sharing. Back in 2018, we noticed a lack of freely available, high-quality materials. Our mission has been to fill that gap, and thanks to our patrons, we’ve been able to continue this work. We’re proud to have provided resources that have made a difference for so many in the creative industry.

What We’ve Achieved: Over 5 years of continuous content creation. A growing community of supporters who share our vision. A wide range of assets, from high-quality textures to more specialized models, available to everyone.

What’s Next? We’re not stopping here. Our focus now is on expanding our library with even more scanned assets, improving the quality of our existing collections, and exploring new ways to support the community. We’re also open to collaborations and always eager to hear from fellow creators.

If you’re interested in joining us or have any ideas, feel free to drop by our Discord or connect with us through our website. Let’s keep the spirit of creativity and sharing alive!

Thank you for your support and for making this journey so rewarding. We’re excited about what the future holds and look forward to continuing this adventure with all of you.

Love & Respect

Comment · 2 years ago
Thanks for the explanation. I don't need to add anything to this reply :)
Comment · 2 years ago
I also want to add; It's not like selling a physical product. Digital products usually need to be edited to fit your design. Person A still paid because they will always have customers who like their style & creations. We are not creating and sharing "Kitbash or Evermotion" level assets. These works require thousands of work hours and it's impossible to live sharing them free.
Comment · 2 years ago
Yes, much open-source software is free, enabling more people to use and contribute to it. Paid options might offer extra perks. Personally, I appreciate the accessibility and collaborative spirit of open-source software. It fosters innovation and community involvement, which I value. For example, if you check ArtStation's or Unreal Engine's Learning sections, you will see free tutorials from real experts. This exemplifies the power of the internet.
Comment · 2 years ago
That Virtual Room can easily created with Unreal Engine. I believe you can find some ready environments like this on Unreal Engine Marketplace.
Comment · 2 years ago
I'm not planning to share them because they are so complicated and need to be edited and standardized one by one. I'm focused on creating scanned assets right now.
Comment · 2 years ago
Even Adobe has a free platform. That's all I wanted to say
Comment · 2 years ago
Polyhaven creates textures using only photogrammetry(scan). It's doubling their quality also, equipment, and human resources. I'm adding some scanned textures too but it's not my main focus.
Comment · 2 years ago
Sorry to hear that. We don't have a developer on the team. Lennart (from AmbientCG) has great skills in development, and he perfected their website. We're hiring freelancers to update our website, but with limited resources. Still, we're always looking for ways to improve our website for our users.
Comment · 2 years ago
We understand your concern, but we believe in the power of sharing and accessibility. We aim to support the community by offering free materials and 3D models. Our creations are simply tools to aid talented artists in creating their main products.There are unlimited options to create a digital asset. (style, design, year, condition, etc.) We can't create all of them.
Comment · 2 years ago
Come to our discord and say hi. I'll love to discuss the idea
Comment · 2 years ago
You can find our assets on BlenderKit.

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