thrw045
Joined 1 year ago
Joined 1 year ago
But what interests me about AI is that it is possible to do things that you couldn't do before particularly in processing images. For these images I took photos of the bottles myself and used other images and the AI can place the camera anywhere in a scene and place objects anywhere in the scene, and things like that. You can create almost any image you can imagine with the right sources and the right prompt, and even here there is some friction because many images do end up looking like slop and you have to prompt it right to get something non-slop like out of it (though not always).
This ability to manipulate and process information is what makes AI interesting to me, although I'm not sure I adequately explained it. It feels like a new tool like Photoshop except across a different dimension. I feel like we've barely scratched the surface of what's possible to create.
Edit: here are some examples for those wondering what I mean: https://imgur.com/a/mK3Iuzq
You can sort of tell they are AI because of the composition stuff but I think they are aight.
Edit: Also, even outside of video games, I don't remember people being obsessed about software design 10-20 years ago the way they are now. You had some design principles of course and there were obviously bad or redundant ways of doing things, but it's on a whole other level the past 5 years at least from what I remember.
IMO they have been consistently too aggressive on timelines. When GPT-4 came out, Yudkowsky said it might be conscious. I think he has written interesting stuff but let's be real
I have sped up a project by simply saying "What are all the possible ways I can speed up this code?" Then it'll list everything it finds, then ask it to rewrite the code.
Edit: Also, I find I didn't need to do this (because a speed up implies semantic similarity), but you can also add "change it without altering the semantics of the code" and in this way it'll be the same and should pass tests
He says:
> A reasoning model is essentially an upgrade from a conventional LLM, that is, adding more post-training via reinforcement learning with verifiable rewards (and optionally inference scaling techniques) to make it more capable of solving more challenging problems.
But this isn't really true is it? When reasoning models came around with OpenAI's o1, the main feature it had was to be able to try several paths and select the best one. This is what a reasoning model is. This was before agents and reinforcement learning with verifiable rewards wasn't it? And then RLVR and agents were added on later. Or am I wrong?