thadjones
Joined 3 years ago
Joined 3 years ago
The goal is to get to exactly what you describe, with drag and drop tools that then basically give you an export of all your interconnects and performance analyses. As you point out, the reality is that the devil is in the details. For now, Vesper is focused mostly on surfacing the high-level, sanity check interface concerns and performance calculations, but I hope it can still add value at the concept definition -> proposal -> PDR phase of a program.
I also agree wholeheartedly with your other comment that some of the biggest challenges are jumping through the regulatory hoops like FCC licensing and range safety, so maybe once I've got the technical stuff limping along I can take a look at how to incorporate that process somewhat.
For example if you add/change a radio transmitter, you can see in real-time how that changes your system mass, power, and link margins, or be alerted if your flight computer doesn't support your radio's data interface.
This (hopefully) lets a spacecraft systems engineer iterate through trades more quickly, track performance and margin evolution over a program lifecycle, or quickly develop a baseline for a given mission class.
Definitely quite a bit of work to go to get there but feel free to create an account and poke around and break things.
I've been slowly building out a webapp [2] that allows people to design a satellite from scratch, and this book provides a lot of the key technical analyses in a really approachable way. As I build out more of the system trades and analysis modules, I'll definitely be referencing this text to make sure the tools can be utilized from the cubesat perspective.
[1]: https://astrobooks.com/spacemissionengineeringthenewsmadsme-...
First, in order to enable global communication you need a constellation and good constellation management. This requires fewer spacecraft if you are in GEO, but GEO spacecraft tend to be larger and more expensive.
Second, lasers draw a lot of power. Most is waste heat as far as the spacecraft is concerned, but this can become a problem if the duty cycle is high. High power means much larger arrays, and for a LEO constellation, serious eclipse challenges.
Finally and most importantly, pointing is a challenge. Maintaining pointing control in space is hard, and lasers require much greater accuracy as compared to RF. With RF, the lobes are relatively large and allow some play when it comes to downlink to ground. Lasers are unforgiving.
I’ve led several spacecraft missions with lasercom terminals, and every time it has made development markedly more challenging. I think it will be quite a while before it is mainstream, and certainly before it replaces fiber.
You can build out and trade hardware in the master equipment list and immediately visualize how any changes impact mass, power, propellant, and link margins, or break power or data interface compatibility. You can also play around with orbit and operating modes to optimize things like orbit average power.
I'm hoping it can be useful in rapidly iterating early stage spacecraft designs and weighing system-level trade studies across CONOPS and hardware. Its still very much a work in progress so I'm always open to feedback.