taybenlor
Joined 16 years ago
Joined 16 years ago
Source: I know a lot of Googlers and find salaries interesting
* Scalability - you can resize a button and get the correct look
* Simplicity - you don't need to create 1x and 2x resources
Downsides are that it can be slow and it muddies up your code base.Also, comments like these are what turn newbies away from programming. It's really hard to start out, encouragement and a point in the right direction is what's needed.
Edit: Ahhh actually, you probably didn't realise that OP was a newbie because mods changed the title of the post. That's unfortunate. Carry on.
Storyboards work well for simple apps with standard UI. Once you start building something custom or complex they are a poor tool. If you have a designer then they're likely going to be making custom UI which will need code (maybe lots of it). The Storyboard quickly becomes a crazy mess of placeholder views, implementation details, arrows and blank screens. The designer can no longer use it to demonstrate their ideas and you've probably completely ripped out their original work.
If your only intention is to make a interactive demonstration of screen progressions - then this is perfect. But don't think that this has the same reusability as making a HTML+CSS+JS mockup.
As the game progresses talking to people shows different problems that could arise and how you might solve them. It's interesting as talking keeps up morale and gives you insight into how to beat the game.