tastefulwords
Joined 15 years ago
Joined 15 years ago
I wholeheartedly agree with you in spirit. If I could launch today, I would. If I could build a launch-able version of this, by myself, in a month, I would. Sadly, though, neither of those situations are the situation I'm actually in.
I agree with your feedback. On the one hand, the deck is meant to be short and to invite conversation -- which it has done. On the other, it is hard to come up with stuff like "customer validation" and "monetary size of opportunity" in this particular case.
What I want to tackle is contracts in general, not any one particular type of contract. I know that this goes slightly against the general product mindset of focusing on a niche. But, to me, in this case, the niche is contracts -- agreements made formal. And, in my mind, the solution is fundamentally the same across the board, and should be approached as such.
There are many products trying to make contracts "easier". Large B2B contract management players like Ironclad; small Freelance-dashboards like HelloBonsai. All of them are using templates, basically, that you edit through some sort of classic WYSIWYG editor -- which is very far away from what I'm trying to do.
With regards to customer validation in particular: I have put this in front of people and asked if it makes sense; and I've gotten very positive responses. I have not, however, done any formal user interviews: to me, the problem seems clear; and whether or not this is truly a solution isn't something that you can find out from just a few interviews -- especially not when what you can show is far from the finished/polished experience.
In conclusion: yes, this is still a tech oriented idea; turning into a usable product is why I'm trying to do -- but, to do it well, I need to raise money.
My post was on the Ask HN page, near the top; then it suddenly disappeared, from one moment to the next. My guess is that would only happen if either too many people clicked "hide", or because of some other moderation-type decision.
Thank you, though, for taking the time to try and help. If I may ask, how did you find my previous post?
Nonetheless, I thank you for taking the time to write.
But, sadly, I have neither the energy nor the financial liberty to do so, after the nearly one year of full-time work that it took to get here. (The demo isn't just a mockup; the tech that powers it is production-ready, which is why it took so long; which might've been a mistake, but that's another story.)
- Month 1-to-4: Design/Build.
- Month 5: Private beta with 10/20 freelancers.
- Month 6: Start enterprise case-study.
- Month 7: Soft launch for Freelancing.
- MOnth 8-12: Raise next round.
I don't have a detailed breakdown for the Design/Build pahse.Getting this to a proper v1 requires a design exercise that's at least 2/3 months long, during which time I need a full-time designer and a full-time lawyer.
I don't think that I absolutely need a lawyer as a co-founder, but I do think that having one would definitely be great. (Which is why I tried that.)
But start with this one: "The Non-Designer's Design Book" -- it'll teach you how much of "great design" is "great typography".
I don't hate advertising. Good advertising I actually love. Unfortunately, there's lots and lots of the horrible variety and way too little of the good variety -- but I see signs of this (slowly) reversing.
That's beside the point, though. The point being that Readable doesn't circumvent advertising -- it only loads on request, in response to a physical user action (clicking), by definition after the original page has loaded, and it also makes it very easy to get back to the original page. I honestly don't see how I could be more accommodating, towards ads :)
P.S. Also, Readable wasn't originally created because I was annoyed by advertising -- as I have a tendency to read only those sites with good advertising. It was made for the sole purpose of allowing people with particular (and maybe even peculiar) tastes about how text should look to read comfortably.
I'd hate to write/post uninteresting stuff.
The clickable link is here just because some of you think it's bad form to post about an app, without a clickable link.