Recent submissions

Comment · 11 years ago
Comment · 12 years ago
I tried to participate in 24pullrequests this year but failed on the first day for exactly the reason mentioned in the article; I was forcefully searching for issues to fix in projects where I had no real knowledge of the codebase, the procedures in place or the context of issues raised.

It feels like you'd need to have a wide breadth of knowledge of multiple projects to be able to submit a worthwhile pull requests each day for 24 days.

It'd be interesting to hear from people who did complete the challenge though.

Generally my contributions to other projects have been similar to the OPs, they've come naturally as I've hit stumbling blocks in third party libraries.

Comment · 12 years ago
I don't think I ever received an email from you. Feel free to get in touch at chris {at} devv {dot} tv if you want to chat.
Comment · 12 years ago
No I don't think it's overreacting at all, I've got this listed as a reason people may not want to stream. If I could solve the problem then it'd be one less barrier. Thanks for your feedback, really appreciated.
Comment · 12 years ago
It's great to hear people want to stream!

The sensitive information issue is certainly a valid concern and something I'd be worried about personally too when streaming. I'm not sure how we'd solve this in the long term, initially though it'd probably just be down to streamer education.

Comment · 12 years ago
Appreciate the insight and feedback. There's been some really great discussion in this submission about the pros and cons of live streaming code but this is a real deep dive into what the future could hold and it's great to see people have the same positive attitude I have.
Comment · 12 years ago
I can imagine you'd feel a little more under the microscope so may be either prone to errors or may be so wary of errors you'll be overly cautious. Either way I think that'd be something which would perhaps disappear once you'd been streaming for a while and realised no one was really judging you.
Comment · 12 years ago
I've watched plenty of stream and I agree sometimes there can be dull moments. The same could be said for any type of live stream though. Often this is down to the streamer rather than the subject matter.

Watching quill18 fix a bug and be visibly excited about his code working (raising his hands and shouting something along the lines of 'fuck yeahhhh') during the last Ludum Dare was such a warming experience which mimicked the internal monologue I often have when a piece of code finally works as I expected it too.

There's obviously a demand for people who want to watch coding steams, my biggest challenge is ensuring there are people who can offer streams worth watching.

Comment · 12 years ago
Yes, I agree that some of those answers currently hold true. But what's to stop them changing?

I feel most of those issues you mentioned can either be solved with technological solutions (pause, rewind, ffwd a stream) or with streamer education and practice (talking through your thought process, increasing font sizes).

I do, however, have lots more to research and understand before I can be confident there are solutions to all the problems currently faced.

Comment · 12 years ago
I've had this mentioned a few times that video is perhaps not the best medium to share something like a live coding session. I can understand that and I've got some interesting ideas to play with around alternatives at some point.

I think in terms of a devv.tv MVP it'll probably be video embed to begin with though.

Comment · 12 years ago
Thanks for the encouragement. One of the first places I actually went with my idea was /r/gamedev (https://www.reddit.com/r/gamedev/comments/2ekkeg/im_thinking...) where I got some really useful feedback. The feedback helped me tweak the features I'd listed and understand some of the problems faced which I want to tackle.
Comment · 12 years ago
Haha, I will actually be doing that! Probably over on hitbox.tv to begin with, eventually porting over to devv.tv once I've actually built something.
Comment · 12 years ago
Thanks for the kind words. Your final paragraph is the exact issue I'm working on solving now.

The general gist I'm getting is that people often feel insecure about streaming their coding sessions due to perhaps not feeling confident in their skills, workflow, tools or various other issues.

I'm planning on chatting to some established streamers to understand their process and analyse what's currently missing which I could help them with. I then need to chat to some programmers who have never streamed before to understand what stops them from doing so and if anything can be done about that.

If you've got any thoughts or feedback they'd be much appreciated.

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