swashbuck1r
Joined 16 years ago
Joined 16 years ago
This really shows off that the simple node graph, shared storage and utilities patterns you have defined in your PocketFlow framework are useful for helping the AI translate your documented design into (mostly) working code.
Impressive project!
See design doc https://github.com/The-Pocket/Tutorial-Codebase-Knowledge/bl...
It was nice to find out about the for-pay golden edition in this thread to support Bruno’s efforts. The feature split for free vs Individuals vs Organizations seems well done.
As feedback to the Bruno team:
for Individuals - I most value the gRPC/websocket, then load-testing
for Organizations - My org would most value central license mgmt
* cannot be installed
* can be uninstalled
The Wikipedia link you posted agrees with that interpretation.
I think “can’t be uninstalled” would be “non-uninstallable”.
So what in the world does someone study to learn to design something like that? Computer Engineering with a PhD in experimental physics?
My kid was interested in starting with game programming a few years ago and I tried to push him down the path of a text adventure to start simple... and I recall not being happy with the text game engines I stumbled upon.
Here are some links I tracked down to play with it more:
* Main website: https://egamebook.com/
* Knights of San Francisco game: https://egamebook.com/knights/
* Game engine source: https://github.com/filiph/egamebook
* Quickstart to run locally: https://github.com/filiph/egamebook/tree/master/edgehead#dev...
* A web-based prototype https://egamebook.com/vermin/v/latest/
Edit/Update: Contrasting the game on my phone with the how it plays in the terminal, while looking at the source files is blowing my mind :). The phone game rendering is really slick/polished -- I can see this was a labor of love. Nicely done.
Here's the starting point of the game's text source if anyone else is interested... https://github.com/filiph/egamebook/blob/master/edgehead/ass...
After this was correctly configured, the "Status" indicator on the welcome page turned green and now says "Authorized" (instead of the yellow "Unauthorized" that I initially saw)