superconduct123
Joined 3 years ago
Joined 3 years ago
People focus way to much on the superficial stuff like code cleanliness, formatting, organization, local structure of the code
Because that stuff is easy to talk about, kind of like bikeshedding.
Plus a lot of times code reviewers just want to comment something to show they aren't just rubber stamping it.
Whereas it takes a lot more brain power to think about logic, correctness, and "does the change actually make sense in the big picture"
Part of it too is that as a reviewer a lot of times you just don't have enough context to know if the change makes sense
Almost 300 million people but it rarely comes up in the news or pop media
If you go to university and into a professional career you end up in a different bubble of people than say going into trades
I think its something about the perspective warping of the 3D camera that makes 3D RTS games look weird to me
Stay tuned for more mind blowing news at 11
But I started a habit of re-framing it instead like "well if you don't understand why people like something, that is your own failure to understand human behaviour and culture, if you were smarter you would understand why its popular"
That habit of re-framing stuff like that made me look at things a lot more like a neutral observer/anthropologist and not be such a hater
They over-analyze and overthink everything a lot more than past generations which can be good and bad
Probably due to the internet and more access to information
For example when I was a kid you would watch a movie or play a video game and not think about it that much.
Whereas now its all about RT scores, metacritic, review megathreads, unboxing, reaction videos, video essay breakdowns/explainers , tv show podcasts
Analyzing/reviewing/meta-content has never been bigger
And then someone came in and took advantage of that
Couldn't it just flow into a big passive outdoor radiator?
I'll ask the dumb question here
How is that possible? Wouldn't different sizes of text/fonts/rendering/spacing end up with way worse compression?
This is just a list of things that can catch devs off guard
And not going to a meeting may be perceived that you aren't interested in that project