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stdc105
Joined 3 years ago
Karma
19
Submissions
3
Member since
Nov 15
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Comment · 16 days ago
Pretty sure they aren't public, at least you can't view them without login.
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stdc105
17 days ago
6
comments
Comment · 4 months ago
Interestingly, StS2 got this problem because it was using C# System.Random in Godot, while the RNG class in GDScript (Godot Engine's own scripting language) is using PCG32 which should be free of this particular problem.