smusamashah

Joined 8 years ago

Karma
11,196
Submissions
2,614
Member since
Oct 28
Blog https://xosh.org Github https://github.com/SMUsamaShah/
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Recent submissions

Comment · 4 days ago
I am disappointed mainly because current video models are way more consistent these days. This being a new release, I was expecting more than few seconds of consistency in the scenes.
Comment · 4 days ago
A big chunk of the right side of castle disappeared, including catapult, when camera turned back while flying on dragon. See 1:25 to 1:29. I was not expecting this to happen in a "world model".
Comment · 5 days ago
Some pieces are missing. In espresso machine, I don't get how the milk is being steamed, where is that steam coming from, its not connected to anything inside.

There should be a pause button in each of these.

The process which is building these could add some more verification etc.

Comment · 7 days ago
I recently opened a github issue about the system UI looking dark. I got a response an hour later which appears to be AI written, I responded to it and it looks like my request has been accepted.

I absolutely do not mind it being AI driven. I have not seen this before in this. The response was not slop, just very formal and verbose.

I use speed crunch almost every day mostly to see bits and bit shift operations visually. It's just strange to see requesting feature, getting an automated further inquiry, and then a response that yeah that sounds good to do.

Comment · 8 days ago
How are the pages loading so quickly. On every swipe I expect next page to take its time to load, but these pages are loading like images.
Comment · 10 days ago
Comment · 10 days ago
I have a feeling this game is made using AI but I am 100 percent sure it's not a one shot result of a prompt. Author worked on bits (no matter how) to make it good. AI games are demos. This looks like a finished product, not a demo.
Comment · 11 days ago
Comment · 11 days ago
This game looks very polished but the Arcade room looks very obviously AI generated and therefore cheap/not polished. Please update that.
Comment · 11 days ago
This is very polished and hooked immediately, please keep making more games.
Comment · 13 days ago
Thanks for sharing. This was very easy to follow on many levels. I could see it's only 17 slides and the code was simple enough to read and understand. I have read the term parser combinators many time and now I actually understand it. Kudos to the writer for making it easy to understand.

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