skhr0680
Joined 5 years ago
Joined 5 years ago
But, what was actually broken in OpenGL pre-Steampipe update?
The two things I know about were:
1. The different looking water (not worse, just different)
2. In the software renderer some texture sets randomly tiled to make them look less repetitive. It's nice, but I would wager a bet that no one back then even knew about this bug, let alone complained about it.
People also forget that the software renderer was very slow on contemporary hardware, and even a basic 3D card had way better performance.
Quake (World) was a huge achievement graphically but I feel like its real contributions to history ended up being internet play and WASD
Both games were mind-blowing then and are still fun now.
* It's nuts to me that we had to wait until 2004 with San Andreas to get a modern "left stick moves, right stick looks" in third person games. The N64 was 90% of the way there, but didn't stick the landing for whatever reason.
See: Special Military Operation. It was always surprising to me that the Russians essentially repeated the same mistakes from the first Chechen war after seemingly learning from them by the early 2000s
On my Toyota it only involved basic removal of interior panels, I can't imagine that affecting warranty or resale
Comparing Apples to Apples, AirPods are definitely sound better and are more useful than the pack-in iPod earphones that everyone used back then.
https://wondernetwork.com/pings/Auckland
Your real world latency is going to be worse.
RoHS was more about removing lead from electronics as a whole than health risk to an individual from soldering. To put it into perspective, if you lived in a city before the 1990s, you've already inhaled more lead than you ever will from soldering.
The Japanese law doesn't allow criminal enforcement until 30km/h over the posted speed limit, so the posted speed limit is very slow but enforcement for 10km over is non-existent and limited for 20km over (you'll only get a ticket if you are unlucky).
There are many reasons for the gap between the posted limit and enforcement threshold in Japan, but the TL;DR is that the real-world speed that everyone drives at is generally 20km over the posted limit.
Then you should know the posted speed limit is low for enforcement reasons. And yes, the Japanese government and society decided to have a fake speed limit and a real speed limit, rather than change the threshold at which speeding is a prosecutable crime.
In my area, I can’t think of a an example of a road that would be affected by this law change that didn’t already have a 30 km/h posted speed limit.