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Comment · 14 years ago
Can you elaborate?
Comment · 14 years ago
Memory isn't an issue. It's processing the data and turning the storage into a format the client can read. A big blob isn't easy to send to the client unless it's an image or something and then it becomes an issue when you want to manipulate the data or process it.
Comment · 14 years ago
That sounds like a good option. Thanks, will note it.
Comment · 14 years ago
It's more the iteration of each pixel and it's neighbor (of which there are 8) making it around 9.6 million iterations.

We will probably head towards redis in the future when precise backups are essential. Undecided what will do this processing though.

Comment · 14 years ago
We were looking at that (as well as riak) but processing the data would require pulling all the data into PHP. I guess you could do the processing in C but it's then just as easy to store it there as well.
Comment · 14 years ago
yo bitch, y u be trippin?
Comment · 14 years ago
How would you weed out the scammers? Would be fairly easy to doctor a screenshot to have more items/levels etc.
Comment · 14 years ago
Comment · 14 years ago
Pixenomics is the game of pixel ownership by force or wealth. Invade neighboring pixels by strategically choosing a color.

The server is a bit slow with the budget of two uni students, hoping to upgrade soon.

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