sammycage

Joined 1 year ago

Karma
87
Submissions
26
Member since
Jun 19
https://github.com/sammycage
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Recent submissions

Comment · 1 year ago
Thanks for your questions!

1. The documentation for HTML and CSS parsers is pretty straightforward and easier to implement, so I thought it was better to write them myself.

2. It fully supports margin boxes (headers and footers) using properties like @top-left and @bottom-center inside @page rules. You can see more here: https://github.com/plutoprint/plutobook/blob/main/FEATURES.m...

3. Yes, I did come across this. Fragmentation logic is as difficult as it sounds. Right now PlutoBook works with a single, consistent page size throughout a document and does not support named pages, which simplifies things a lot.

Feel free to contact me via email if you have more questions.

Comment · 1 year ago
Thank you for your kind words and for noticing the work behind this. Building an HTML and CSS rendering engine has been a long journey with many surprises. I have been maintaining https://github.com/sammycage/lunasvg for years, so I was familiar with interpreting specs and rendering engines. That experience gave me the confidence to tackle HTML.

At first, my plan was simple. I wanted to make an HTML rendering library. But soon, I realized it could be even more useful if it focused on paged output so I could make PDFs directly. C and C++ do not have an HTML-to-PDF library that is not a full web engine. I started coding and thought I could finish in a year by working a few hours each day. But reality came fast. HTML and CSS are much harder than SVG, and even small things caused big problems.

I studied KHTML and WebKit to see how real HTML and CSS engines work. The official specs were very helpful. Slowly, everything started to come together. It felt like discovering a hidden world behind the web pages we see every day.

The hardest part has been TableLayout. Tables look simple, but handling row and column spans, nested tables, alignment, page breaks, and box calculations was very hard. I spent many hours fixing layout bugs that only appeared in some situations. It was frustrating, humbling, and also very satisfying when it worked.

I am still learning and improving. I hope other people enjoy PlutoPrint and PlutoBook as much as I do.

Comment · 1 year ago
Hi! We haven’t specifically tested Colab notebooks. They’re tricky because of dynamic layouts and tables, but simpler notebook exports to HTML might work better. Any feedback or test cases would be super helpful to improve support.
Comment · 1 year ago
Typst and PlutoPrint serve somewhat different purposes. Typst is more like a modern typesetting language, focusing on fully programmatic document layouts with its own syntax, while PlutoPrint is a Python library built on a C++ rendering engine that converts HTML or XML into PDFs and PNGs. PlutoPrint’s strengths are fast rendering, strong SVG support, and integration with existing Python workflows, whereas Typst is great if you want a typesetting DSL with precise layout control from the ground up.
Comment · 1 year ago
Interesting. I will give it a try. By the way, why is converting to HTML first a problem for you?
Comment · 1 year ago
Comment · 1 year ago
Comment · 1 year ago
That’s a good point. Using Puppeteer or a headless browser gives you essentially full web platform support. The tradeoff is that it comes with a heavier runtime and more moving parts (Chromium, Node, etc.). PlutoPrint aims to be much lighter: no browser dependency, just a compact C++ engine with a Python wrapper. It does not cover the entire browser feature set but it is fast, portable, and easy to drop into projects without the overhead of a full browser.
Comment · 1 year ago
WeasyPrint is great, but PlutoPrint takes a different angle: the engine is all C++, so it’s faster and lighter on memory. It can render directly to PNG as well as PDF, and has stronger SVG support.

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