Recent submissions

Comment · 7 months ago
but sounds objectively better to my ears

Subjectively. Objectively, there's no audible difference between lossy and lossless (at usual bitrates).

Comment · 7 months ago
Few months ago it was possible to get Intel N100 (i5-6400 performance at much lower power) based mini PC with 8GB RAM and 256GB SSD for 100-120 USD on sale. Unfortunately, 'rampocalypse' happened.
Comment · 1 year ago
Doesn't wet scanning "automatically" get rid of the dust and scratches issue?
Comment · 1 year ago
Funny that they're marketing the supposed advantages of higher bitrates using pictures with altered contrast and saturation lol. I would expect the target audience to be somewhat affluent in the actual benefits? Then again, I wouldn't expect somebody like Scorsese to be a video compression nerd.

Also the whole "you can hear more with lossless audio" is just straight up a lie.

Comment · 1 year ago
Piracy enables you to do things like debanding on playback, or more advanced video filtering to remove other compression issues.
Comment · 1 year ago
Apparently this is due to signal integrity. AMD says swappable RAM is not possible. Source: LinusTechTips video.
Comment · 2 years ago
Just be careful with that, measuring mains is a bad idea with most oscilloscopes. The ground pin is usually connected to mains earth, so if you're not careful, you might create a short and blow up your scope. If you have one of these battery powered ones, it'll be fine, but the mains powedered ones are usually a no-no.
Comment · 2 years ago
Comment · 2 years ago
There's already software that does this: https://github.com/master-of-zen/Av1an Encoding this way should indeed improve quality slightly. Whether that is actually noticeable/measurable... I'm not sure.
Comment · 2 years ago
It's gone from newer versions of Lineage, unfortunately. Right now the whole thing is basically forgotten.
Comment · 3 years ago
Making good 'visual storytelling' films requires some real talent, a deep understanding of the strengths of the film as a medium, and a lot of resources. In comparison, a 'talking heads' movie can be made with a few actors sitting in a single room without much regard for cinematography (hell, event a single actor sitting in a car may suffice, like in "Locke"). That's why there has been so few great 'visual storytellers' like Keaton and Chaplin.
Comment · 3 years ago
If we consider dithering cheating, then 10 bit without dither is also not enough for banding-free 4K, no matter the color space.
Comment · 3 years ago
With proper dithering, I would guess even rec. 2020 would be doable.
Comment · 3 years ago
">It may shock many VR game players that want 120+ degree FOVs, but SMTPE, which sets the recommendations for movie theaters, says the optimal viewing angle for HDTV is only 30°"

The reason VR enthusiasts want wide FOVs is not because they want to watch movies stretched to 120°. Nobody does that. They want wide FOVs because even at relatively high FOV, like the 106 of Quest Pro, the edges of the display are still easily visible and the image does not fill eye's FOV fully. Yes, the resolution of what we can see towards the edges of our vision are much lower than what we can see in the center, but it's about getting rid of the visible boundry that messes with immersion.

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