rintakumpu
Joined 14 years ago
Joined 14 years ago
Personally, I'd love to see this type of game design revived, with modern quality-of-life sensibilities and a better understanding of game mechanics. In fact, shameless plug: for the past four years, I've been building Trucker 2056 (https://trucker2056.com/), a game very heavily inspired by the early MicroProse/Origin games and aimed specifically at the crowd who loved (and still loves) the games of that era.
I'll take an example. I'm making an adventure/strategy game that is set in the 90s Finland. We had a lot of Somali refugees coming from the Soviet Union back then and to reflect that I've created a female Somali character who is unable to find employment due to the racist attitudes of the time.
I'm using DALL-E 2 to create some template graphics for the game and using the prompt "somali middle aged female pixel art with hijab" produces some real monstrosities https://imgur.com/a/1o2CEi9 whereas "nordic female middle age minister short dark hair pixel art portrait pixelated smiling glasses" produces exclusively decent results https://imgur.com/a/ag2ifqi .
I'm an extremely privileged white, middle-aged, straight cis male and I'm able to point out a problem. Of course I'm not against hiring minorities, just saying that you don't need to belong to any minority group to spot the biases.