Recent submissions

Comment · 8 days ago
That’s cool. After M-vave's FM1 and TE's OP-1 revolution, going this path is almost mandatory for anyone with good hardware but a crappy interface. I'd love to love Polyend's software, but M8 is so far ahead in terms of power and intuitiveness.
Comment · 9 months ago
It is conceptually different. Skill was created over the context rot problem. You will pull the right skill from the deck after having a challenge and figuring out the best skill just by reading the title and description.
Comment · 9 months ago
moltbook = reddit for agents rentahuman = taskrabbit for agents

by the way, is taskrabbit still a thing?

Comment · 9 months ago
Usually, I'm not a big fan of Polyend products. They look cool, but they lack depth. Not the best tracker, not the best beatbox, etc. And also, I'm totally into Puredata and devices like Organelle, but the learning curve is steep. I get the idea of a vibe sound modeler. Not my alley, but that's interesting for a niche, I'd say.
Comment · 10 months ago
for me, the idea of structuring and formatting texts keyboard-only was fundamental for my adoption of markdown. iA Writer as an app that pushed me in that direction. Markdown, iA Writer, and my Keychron are part of my routine.
Comment · 1 year ago
The mystery of the Highland Crest is one of my favorite books ever! It gave me another perspective on the medium when I was younger
Comment · 1 year ago
product UVP aside, woah! the page is sick!
Comment · 1 year ago
They messed with Dia thing. Arc had a clear value proposition, a better browser for power users. I'd pay for that, mostly because the browser itself, but also because they had pretty straightforward approaches on their communication, how small things work, how bad features should be removed and so on...

I never understood Dia. ofc I downloaded Dia and tried using it a while, but never clicked on the agent bar. They told somewhere sometime that they were seeking a bigger user base. Dia definitely is not that place. A browser powered by AI definitely is nothing something beyond the geek/early adopter crew.

Things become worse when we think about how they handled this whole situation. Sometimes shady, sometimes with a lot of arrogance and always shunning off their loyal users.

We don't have the whole information, of course the team and maybe investors know better in details what happened, but definitely things weren't going well. The recent tweet from the design guy cheering up the side bar is almost a suffocated scream from the team imo.

From the company journey perspective that's a depressing way to have an exit. Wish them the best, but I'm deleting any traces of TBC from my computer.

Comment · 1 year ago
I mean, almost every country could offer America a lesson about democracy nowadays.
Comment · 1 year ago
That’s great. You gained a new customer. In the prompt's and Caves of Qud 1.0 era, I'd say ASCII art is a must, both in terms of UX and aesthetic in general.
Comment · 1 year ago
Do you know what I like more than AI in my IDE (which I adore, by the way)? It's an IDE that respects the developer.
Comment · 1 year ago
I laughed at the Keanu pun gonna try
Comment · 1 year ago
When Apple introduced the whole skeuomorphic analogy, they did it because they needed to make a new way of interacting with touch-based apps feel tangible. That seemed totally fair.

When Apple brought a spatial analogy to the Vision Pro, it also felt fair they were thinking in terms of volume and dimensions, after all, they were teaching people how to interact with a new reality.

I can even understand Apple wanting to unify their design approaches, but bringing the “liquid glass” look to everything feels like a massive step backward. The interface looks messy, clunky.

It feels like Apple is entering a design hell, and I don’t know how they’ll get out of it.

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