Recent submissions

Comment · 6 years ago
This is really the best, just what i wanted, already moved all my notes there,

I just miss one thing, working with images and making area screenshots, was easy in evernote, just use the hotkey and select the area and a new note with the image get created,

Now, i am using greenshot for trying to replicate this, i set my favorite save folder into Obsidian, Problem is , an image get created, if i want to write some stuff down , i have to create a note, insert the image.

Would be perfect, if we could set a 'special' folder, and all images coming inside get automatically a note created, (the real picture is in attachment folder)

Or we can right click or a picture and convert to MD note,

Resizing images in preview too, i think it is important.

Thank you for your work.

Comment · 6 years ago
You can send me an email! Thank you!

[email protected]

Comment · 7 years ago
Very interesting, i cant find neither in your post nor your website, how you are winning money. (and how much are the fees)
Comment · 7 years ago
Very good paper,

I would like to find the right game to do some research with CFR as i think cooperation in incomplete information games is one of the most interesting field in AI.

I would like a game :

- Turnbased

- Incomplete information (fog of war)

- Team based

- Strong cooperation and coordinations between players is requiered for win.

I started to create a 2D CSGO, but i would like to know if there are any similar game already existing.

Comment · 7 years ago
Good article but i was expecting more tips about the anki s settings.

I don't use it for memorizing, but for train my intuition and find where i have to work (i create thoushands of card by programing)

All the settings in android version are very confusing.

Comment · 7 years ago
A common example undertaken in research studies uses this foot-in-the-door technique: two groups are asked to place a large, very unsightly sign in their front yard reading "Drive Carefully". The members of one group have previously been approached to put a small sign in their front window reading "Be a Safe Driver", and almost all agreed. In one study, in response to the "Drive Carefully" request 76 percent of those who were initially asked to display the small sign complied, in comparison with only 17 percent of those in the other group not exposed to the earlier, less onerous, request.
Comment · 7 years ago
I want to do it too, witch language do you recommend for desktop apps?
Comment · 7 years ago
I feel like one mandatory rule on HN should be explicit : Don't upvote because you agree the post, but because it add value to the discussion.
Comment · 7 years ago
Trying to solve Imperfect information games is interesting.

But realtime game is not. As computer have edges in boring fileds (apm etc).

I feel the real challenge will be Imperfect information, turn based, and cooperation( teamplay based) for ai.

Unfortunately there are currently no game AFAIK with these characteristics...

Like a 2d turn based counter-strike or dota/lol would be really the good format game to solve.

Comment · 7 years ago
You create a model with inputs (ranges, sizings), then you computer play against himself and the more time the more it is near of nash equilibrium,

Equilibrium it means both of the players cant deviate from the strategy without loosing.

It is 33% rock, 33%paper 33% scissors.

Comment · 7 years ago
It is the main idea from the book 'the inner game of tennis'.
Comment · 7 years ago
Make a lot of sense, specially vs humans, if ev of two lines are similar, better take the one opponent is likely to have less studied.

In the case of alphago, all depends how ev is calculed, % winning or points.

Comment · 7 years ago
'Anderson and co have found evidence of an entirely counterintuitive phenomenon in which skill levels play the opposite role, so that skillful players are more likely to make an error than their lower-ranked counterparts.'

I would to see more how the study was done because i highly doubt this could be possible. It can be the case that in high ranked games the oponent will put you in harder spots, and errors will comes. But by definition, better players take better decisions Ev average.

An interesting study will be a list of leaks the population usually have.

For exemple in pkker before solvers, people with a very strong hand on flop, lets say straight draw+ flush draw, when the board turn bad for them, they are way more likely to call a bet on river, because they hand was so strong on flop. Solver will show is a bad call because you block possible bluffs opponent could have (flush and straight draws) so his value range is bigger.

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