Recent submissions

Comment · 1 year ago
I saw her talk in London earlier this year. She was hilarious, eloquent, and inspiring. I found listening to her quite moving in a way I hadn't anticipated.

Remarkable woman. I feel thankful to have had the chance to just stand there and listen to her and look around at all the other rapt faces around me.

Comment · 2 years ago
Great job, and I didn't know cats had such a wide field of vision they could see behind them!
Comment · 2 years ago
It's not that easy, unfortunately - I'm a registered developer (for the Wii U) and to be 'enabled' for Switch development, you need to jump through a bunch of hoops including describing your previous experience with games development and so on.

The barrier for Wii U was significantly lower thanks to the 'Nintendo Web Framework', a web tech SDK that let you build games without needing to use tooling like Unity or mess around with the more complicated SDKs Nintendo provide. You didn't need prior games dev experience to get registered for that.

That said - maybe they've relaxed the criteria a bit now to give first time game devs a chance to get published on Switch.

Comment · 3 years ago
There's conflicting advice on where to start with Iain M Banks' Culture novels, but I would personally start with the first - Consider Phlebas - and read the rest in order.

If you like Consider Phlebas, you'll almost certainly love the rest. It's a strange start to the series, not least because it presents the Culture as the antagonists quite explicitly, but it's good for introducing some of the technology. The series as a whole is my favourite series of books, it's remarkable.

Comment · 4 years ago
We use GovPaas for a few things. GovPaas provides the platform which we deploy our applications onto (under the hood it's Cloud Foundry).

It is incredibly cheap for our use cases (as it turns out, unsustainably so for the team who provide it!). Our interpretation of this news is that we will need to migrate away to another platform.

Comment · 4 years ago
I work with Honda. I've passed the link on. Doesn't look great if you appear to be ignoring this kind of thing!
Comment · 5 years ago
Some really interesting details in here, presented in a very accessible way. I wasn't aware of how earlier consoles used (effectively) pulses of static noise to create drums, although it seems obvious now I've read that!
Comment · 6 years ago
Wonderful job. Great illusion of depth with just SVG and CSS. Reminds me a bit of Wind Waker.
Comment · 7 years ago
Can vouch for its efficacy as an indicator for the traits you might want.

I use a small application that demonstrates some anti patterns / questionable design choices and ask candidates to talk me through their thoughts.

Comment · 7 years ago
Love this. Owls are fascinating. It feels very strange how light they are when they perch on you - even though I was expecting it.
Comment · 7 years ago
Comment · 8 years ago
I live in the UK, manual cars have had adaptive cruise control here for some time.
Comment · 8 years ago
Unlike the Wii U, which had a fairly accessible developer program, the Switch is still out of bounds to your average hobbyist developer. Nintendo have been pretty quiet about it too, other than instructing people to get in touch with them if they think they should have access to the Switch dev kit etc.

They've also been very quiet about whether the Nintendo Web Framework, a HTML / JS based set of APIs for the Wii U, would be available for Switch. I hope it is. Unity is great but the NWF would be great for prototyping etc.

Comment · 8 years ago
I know what you mean, but I subconsciously compare his achievements and obvious talent at that age to myself when I was his age - and he's light years ahead of where I was. Hence, I find it impressive full stop, but also impressive at his age when compared to myself.

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