revjx
Joined 16 years ago
Joined 16 years ago
The barrier for Wii U was significantly lower thanks to the 'Nintendo Web Framework', a web tech SDK that let you build games without needing to use tooling like Unity or mess around with the more complicated SDKs Nintendo provide. You didn't need prior games dev experience to get registered for that.
That said - maybe they've relaxed the criteria a bit now to give first time game devs a chance to get published on Switch.
If you like Consider Phlebas, you'll almost certainly love the rest. It's a strange start to the series, not least because it presents the Culture as the antagonists quite explicitly, but it's good for introducing some of the technology. The series as a whole is my favourite series of books, it's remarkable.
It is incredibly cheap for our use cases (as it turns out, unsustainably so for the team who provide it!). Our interpretation of this news is that we will need to migrate away to another platform.
I use a small application that demonstrates some anti patterns / questionable design choices and ask candidates to talk me through their thoughts.
Among other things, Remy and his family run an excellent front-end development conference in Brighton, UK (although I'm simplifying it a lot by calling it that) called ffconf (https://2018.ffconf.org/)
They've also been very quiet about whether the Nintendo Web Framework, a HTML / JS based set of APIs for the Wii U, would be available for Switch. I hope it is. Unity is great but the NWF would be great for prototyping etc.
Remarkable woman. I feel thankful to have had the chance to just stand there and listen to her and look around at all the other rapt faces around me.