pawelwentpawel
Joined 15 years ago
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Joined 15 years ago
Also lots of props to Opus 5.5 - it was incredibly good at getting the right game play feel from the start. Some of the quirks it came up with were actually quite funny (try swimming, it's annoying but cute). Ironically I suggest trying dropping large prompts that might be even slightly too vague. The first version of the pterodactyl was literally me saying something like "let's drop a pterodactyl there guarding an atomic bomb". It came up with a pretty good version of it which then I have later calibrated.
All together, it felt much more like an art direction task than a technical one (and I've been programming since I was 12).
To release the balloons you need to press space and you will fall back down on the ground.
Currently working on https://flat.social
email : me[at]pawel.io