ogoffart

Joined 14 years ago

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1,137
Submissions
256
Member since
Jun 30
https://slint.dev
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Comment · 14 days ago
I have noticed the same on my project.

The agent helps a lot to fix bugs. Just point the agents at the bug reports. They do the reproduction, debugging and fixes. We "just" have to review. (Sometimes ask more details and tell we'd prefer another approach.) This makes bug fixing much faster and automated.

And at the same time, it seems we get less bug reports to our library. I think user just use their agents to code, and agents don't report bugs, they just work it around somehow.

So overall, the open bug count is decreasing. Which somehow feels good.

On the other hand, we get a lot of PR made by other's people agents, which can be a bit overwhelming when it's just a huge code drop. We can't easily review that.

Comment · 16 days ago
There is also Slint that'd fir perfectly. Others have built game launcher with it as well
Comment · 1 month ago
Slint ?
Comment · 2 months ago
There is Slint - https://github.com/slint-ui/slint/

- UI renders natively (without a browser)

- Slint uses a declarative UI that should be intuitive to use for developers / designers / agents.

- Can be interfaced from different languages such as Rust / JS / TS / Python

(disclaimer, I am working for Slint)

Comment · 4 months ago
Similar story here.

Even though our ovens actually work fine, the problem is a new competitor: OpenOven. Their oven is completely free, and on the Italian forum everyone talks about them. It has even way more buttons than ours (most don't work very well, but the community loves it).

We almost sold to MrBaguette, one of the biggest bakery chains in the world, as they wanted new oven supplier for their next generation of kitchen. Their chef tried our oven and loved it. But in the end they went with the pricier one from Corporate Oven, because some VP thought we were too small and worried we wouldn't supply them in 20 years.

Comment · 4 months ago
one missing from that list: Slint, which i work on. runs on Linux, Windows, macOS and embedded, with app logic in Rust, C++, Python or JS.

You can use JS but it doesn't ship a browser engine, it renders with its own lightweight toolkit.

Comment · 5 months ago
Comment · 9 months ago
C++ works, but compared to other languages it's often no longer the most productive choice for UI work. Modern UI code is mostly glue and state management, where fast iteration matters more than squeezing out maximum performance. And when performance does matter, there are also newer, safer languages.

For teams comfortable with C++ or with existing C++ libraries to integrate, it can of course still be a strong choice, just not the preferred one for most current teams.

Comment · 9 months ago
Qt is still used, but I think part of the reason it is less used is that C++ isn't always the right language anymore for building GUI application.

That’s actually why we're working on Slint (https://slint.dev): It's a cross-platform native UI toolkit where the UI layer is decoupled from the application language, so you can use Rust, JavaScript, Python, etc. for the logic depending on what fits the project better.

Comment · 9 months ago
Comment · 9 months ago
Comment · 9 months ago
Comment · 9 months ago
> someone has to make a native cross-platform desktop UI framework that doesn't suck

This is exactly what we're trying to do with Slint (https://github.com/slint-ui/slint ). It’s a native, cross-platform UI framework for desktop and embedded (Rust/C++/Python/JS), with no browser runtime

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