nicolapcweek94
Joined 13 years ago
Joined 13 years ago
BOTW, on the other hand, has the usual Nintendo good-vs-evil story, but everything else is basically perfect. The gameplay is incredibly fluid, the world is immersive, the soundtrack is great. Even "bad" mechanics like the weapon durability one have their place - they force you to experiment in the sandbox and try out more stuff instead of just killing one lynel and keeping his sword.
The first time you go out of the city, the world just opens up to you and the soundtrack just gets more and more calming and you're left with Sam, the cargo and the target. It's just... wonderful.
Of course, the same exact thing happened this morning in the first few minutes of Tears of the Kingdom. Nintendo seems to get this right way more often than everyone else.
It's been fun having a project where i can just throw in stuff i want to learn (started out as a go + go templates app, then turned into go backend + vue frontend from scratch, now go + vue with vuetify) and where i can just implement features i want (pocket import for saved links, gpt stuff, linking between notes and saved links/rss entries, ...) that are extremely specific to my use case and thus hard to find in anything else.
I still cannot afford, after house, car and living expenses, to spend 20 euros a month for an AI chat app, or 150 a year for an IDE.
For reference, I do most of my work in standard vscode with almost no plugins and/or emacs, depending on what I'm doing, on the company provided dell/windows laptop. The only subscriptions, personal or work, that I pay for are netflix, spotify, xbox game pass, nintendo online and amazon prime - and we're thinking of dropping netflix and spotify lately since they're increasing prices and lowering in value.
For reference, I've used Sublime Text for many, many years and was only able to justify the 79$ (now 99$) purchase price when ST4 came out last year, after a few months of unusually low expenses at home. I would 100% not be able to casually afford it now, in a normal month, even for a tool I use daily.
And I'm not some kind of out-of-school trainee, I've been working as a dev for the past 9 years and I'm now doing devops in a somewhat well paying company.
[1] https://isthisit.nz/posts/2019/domain-modeling-made-function...
- Run full linux on it (both emulated X86 and via WASM magic, via A-Shell and iSH, both on the App Store)
- Coded Python, C#, Javascript and Lua on it (via Pythonista, Continuous, Scriptable and Codea) _and_ ran the code on the iPad itself
- Wrote blog posts for my old static site and pushed them to a git repo to publish them (via iA Writer for writing and Working Copy for Git)
- Connected via SSH and RDP to "real computers" (via the Remote Desktop app and Blink!, though there's many SSH clients on the AS)
- Used SFTP to transfer files to/from said computers/servers (via Secure Shellfish)
There's also an entire class of apps built upon the Shortcuts model, that allows you to extend and improve upon the Shortcuts (née Workflow, third party now first party) "coding model", which is very powerful and heavily integrated with the device and Apple services - though very different from "traditional" coding.
Is it a limited platform? Yes, absolutely.
Is it a general purpose computer? Yes, most definitely.
Can you do "geeky things" on it? Well, I've been doing them for years.
Can you run a full UNIX-like dev environment on it? Well, yes, with tricks. But why would you want to, when there's plenty of options that do it 1) natively 2) better? Use an iPad for what its purpose is, not for what a Mac's purpose is.
[Verifying my OpenPGP key: openpgp4fpr:147CFCC6F3332883590635951742C5610207C38B]