mihaifm

Joined 15 years ago

Karma
824
Submissions
275
Member since
Jul 25
https://mihai.fm
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Recent submissions

Comment · 3 years ago
https://mihai.fm/

Not so many posts, but I did build my own blog engine for the sake of it.

Comment · 3 years ago
One likely cause that's not mentioned so far, is that paradoxically the stomach doesn't produce enough acid. The sphincter usually closes when the stomach begins digestion, but this only happens if a certain pH threshold is reached. There are some receptors in the stomach that detect this pH level and signal the sphincter to close. The lower acidity output is typically caused by unhealthy diet and frequent meals. To fix it, apart from reducing the frequency of meals, you can ingest more acid, in the form of vinegar or lemon juice. This is counterintuitive but I can confirm it works, it helped me a lot to mitigate the problem.
Comment · 3 years ago
Thanks for giving us hope but it's not there
Comment · 3 years ago
Stress response depends vastly on the game. A lot of games will actually increase stress levels. Take Elden Ring for example, that game will make you sweat at almost every encounter. But it’s possible that this kind of exposure might make you more resilient to stress in the long tun.
Comment · 3 years ago
Nice one, how did the interviewer react?
Comment · 4 years ago
Cheap energy means lower costs of manufacturing therefore lower prices for consumer goods, thus increasing quality of life.
Comment · 4 years ago
There's no easy way around it. I enabled continuous motion in a few games and practiced for a few minutes until I could no longer tolerate it. Try feeling the ground with your feet, that helps a lot. The interesting part is that when you lose motion sickness you also lose some of the VR immersion, it's like telling the brain "this is not real, it's the body you need to trust not the eyes".
Comment · 4 years ago
I think one of the greatest barriers to VR adoption is not resolution etc. but motion sickness. It is caused by the conflicting signals the brain receives from the body and from the eyes. Currently the only way to get rid of it is through training, but I'm not sure how many people are willing to go through the process. It took me about a month to fully get rid of it, but I assume it vastly differs from person to person.
Comment · 4 years ago
> We even offered GitHub financial compensation for any resources required

What? Can anyone explain this? Are people so desperate about github stars these days that they’re willing to pay Microsoft for them?

Comment · 4 years ago
Unsurprisingly I'm doing the same, and the file is also named 'links.txt'. Using tags however, instead of categorising. Problem is, I almost never get to read them, an issue that this app is trying to alleviate.
Comment · 5 years ago
Signing commits is a local affair, you don't want to be uploading your private key to Github. You sign locally via command line and then push to Github where they get verified with your public key.
Comment · 5 years ago
Another aspect might be that companies list job openings when they don't actually need them. It's probably just to gain visibility in the market, justify HR salaries or keep a door open for the next 10x developer who might land on their site. The only ones who lose here are the people taking the interviews and getting rejected for no apparent reason.
Comment · 5 years ago
In VSCode it actually draws the font with very small size. It might look better on larger resolution displays. You can also increase the size with "editor.minimap.scale": 4

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