mariusz331

Joined 14 years ago

Karma
542
Submissions
138
Member since
Aug 3
software engineer/xoogler
View on Hacker News

Recent submissions

Comment · 4 years ago
For anyone not on a pro plan: I believe you can upgrade and still see the past two weeks of data. I cloned a few of my private repos last night to see how that affects my security logs and no logs appeared. I later upgraded to pro and visited /<username>/<repo>/graphs/traffic and can see the clone counts from before I upgraded. I also can see visitor counts from about a week ago. These clones still don't appear in the security logs though.
Comment · 5 years ago
The demo is neat. Can you tell us a little about what is happening under the hood?
Comment · 6 years ago
Yes me too
Comment · 6 years ago
Congrats on the launch! It’s always exciting to share something you worked hard on.
Comment · 6 years ago
Would this be a better title? "Art Thieves Usually Sell Stolen Art on the Black Market for ~10% of Market Value"

edit: I think I'd be more inclined to click this title than the original.

Comment · 6 years ago
Comment · 6 years ago
I'm really happy to hear this! I'm actually pushing an update now to make it (hopefully) even better.
Comment · 6 years ago
Thank you! We'll definitely look into changing the names to avoid legal issues.
Comment · 6 years ago
Haha definitely not the cheapest project I've built. Happy to share specific with you over email: mariusz at cyberspaces dot app
Comment · 6 years ago
Hey nice to meet another Polish dude! We use Twilio's Video SDK and their P2P rooms. This works fine for most users on desktops and good internet. When I play with friends in CA (I'm in NY), I don't experience any serious issues. Sometimes there's feedback when a user has their speakers blasting. Many of our users experience problems on mobile when there are a lot of players in the room. We're thinking about switching video providers to one with an affordable server option to improve the larger game rooms experience though.
Comment · 6 years ago
Comment · 6 years ago
Thank you - really appreciate the feedback! Bigger codenames games get CRAZY and we understand the appeal and we want to be able to provide that experience too. We've been thinking about this problem a lot since many of our users play as couples (they share a screen) and they can't easily participate separately. We also understand the privacy issues and we'll be building an option to enter a game room with your audio/video defaulted to off.
Comment · 6 years ago
Awesome! Building these sort of games is a lot of fun and I recommend it! We think there's a good opportunity right now for games over video chat: folks that are self-isolating need a way to connect with each other and if you provide a fun service for that I think it will be used.

We started off using what we knew best: Rails, React and the Twilio Video SDK. We'll introduce other technologies as they are needed to increase our velocity or enable us to build more rich game experiences.

Happy to chat more offline: mariusz at cyberspaces dot app

Comment · 6 years ago
Hey. We're super sorry about that. We are using the Twilio Video SDK for video conferencing and one thing we check is that your browser is supported by the SDK before entering a game room. The messaging on the error screen you encountered isn't great and we'll work on improving it. The experience works best on desktop Chrome, Safari, Firefox, or Edge. On mobile iOS it only works on Safari browser.

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