Recent submissions

Comment · 1 year ago
LibrePCB is revamping their UI with Slint to deliver a sleek, modern experience for their open-source EDA tool. In their latest blog post, they share a preview of LibrePCB 2.0’s new UI and the story behind migrating their 10+ year old Qt C++ codebase to Rust + Slint.
Comment · 1 year ago
Comment · 1 year ago
tl;dr

- Add 3D graphics with new WGPU support (works with Bevy). - Build Rust UIs for iPhone & iPad. - Import Figma design tokens into your app. - Smarter live preview & debug console

Comment · 2 years ago
Comment · 2 years ago
Based on the discussion with our community, we added a clause in our CLA - https://cla-assistant.io/slint-ui/slint - to ensure that Slint will always be made available under an open source license as well as a royalty-free license.

"We believe that open-source software development and communities are the foundation for a healthy ecosystem of high-quality software, where everyone can learn, improve and give back. We commit to upholding this foundation and pledge by promising to continue to develop Slint in the open under an open-source license compliant with the Open Source Definition.

Further, we commit to provide a royalty-free license for those who develop desktop or web applications and do not want to use open-source components under copyleft licenses."

Comment · 2 years ago
For non-commercial and personal projects, the runtime licenses are free.

For commercial projects, the online form https://slint.dev/get-price (from https://slint.dev/pricing page) automatically sends an email with pricing info (no marketing person is involved :) ). Note: you need to enter your business email in the form.

Comment · 2 years ago
You are right. The Qt backend is optional.

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