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Comment · 2 days ago
OP here, I just paraphrased the announcement:

> To ease the transition for new users, #NetBSD -current now includes an alternative editor to vi(1) and xedit(1) in its base system, atto(1). https://man.netbsd.org/atto.1

> It is a modeless screen-based editor similar to nano, pico, xedit, or emacs. It is only 48 kilobytes, making it suitable for inclusion in the rescue system.

I think it's fair to call it beginner-friendly, in context of BSD and vi, but maybe indeed it shouldn't be a part of the title.

Comment · 4 months ago
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Comment · 4 months ago
Oh sorry, a quick google check told me PS/1 had 286. 386SX itself should be supported, the monochrome Toshiba on the photo has 386SX/20 with 10MB RAM.
Comment · 4 months ago
Even on 2MB, you should be able to at least see GRUB, which would tell you that it can't load the kernel. Does it go blank before that? This could mean an issue with either GRUB or the floppy.
Comment · 4 months ago
Thank you so much! Somehow I haven't heard about Uxn before, but it seems very cool and I'll definitely look into it.
Comment · 4 months ago
In this context, 32-bit means the minimal requirement. You can absolutely run even the 16-bit version on a 64-bit PC, provided it has BIOS/legacy-boot mode.

It only won't work on modern pure-UEFI systems because that would require writing full stack of USB drivers for keyboard and mouse, and that would be a huge task.

Comment · 4 months ago
Good catch, the yellow and blue colors are totally inspired by BeOS :D I'm even adjusting the default VGA palette to get the right tints in 16-color mode.
Comment · 4 months ago
For PS/1 you'll need the 16-bit version from https://github.com/luke8086/gentleos. A floppy image is provided in releases. Note you only need to copy the first 64KB, the rest is just padding for emulators.
Comment · 1 year ago
Comment · 1 year ago
This was also my first thought, but looks like it's already designed to be toolkit-agnostic, like NetSurf. So it should be easy to port to fltk or anything else.

  $ ls -1 fixgui_\*.c
  fixgui_cocoa.c
  fixgui_gtk.c
  fixgui_haiku.c
  fixgui_win32.c

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