ludocode
Joined 11 years ago
Joined 11 years ago
You may do that, but I don't. I always use sudo to manage the few docker containers I need, and I prefer podman where possible specifically because I can run it rootless.
If you want to give your user passwordless root for convenience, go ahead, but that should never be the default.
We must be living on different planets, because from everything I can see, software quality is at a historic low.
Just echoing what others have said here: I'm typing this on an original F13 I think from batch 6 which has had many upgrades but not the bottom cover. I have never had an expansion card pop out accidentally. I can't imagine that happening considering how difficult they are to remove. I usually have to lay the laptop flat upside down and use my multitool while holding the button to push a card out.
My wife has an F12 and she has also never had one pop out accidentally. Unlike mine, hers has locking switches to keep them in place, but even with the switches open they're pretty hard to remove.
Is it possible there was an intermediate redesign at some point that made them too easy to remove before they landed on the latest design?
I'm quite fond of Spleen:
https://github.com/fcambus/spleen
It has a 5x8 font which has all of ASCII, but most glyphs are actually 4x8 and include horizontal spacing. I modified it to reduce the rest for a project I'm doing so all glyphs are 4x8. The result can be rendered on a 5x9 grid with a guaranteed line of horizontal and vertical spacing between all glyphs. It's very nice.
One of the VMs I wrote for Onramp is in POSIX shell [1]. This was intended to make C bootstrappable on any POSIX system of any architecture with nothing besides the shell. Unfortunately it's about 100,000x too slow to be useful. It's also at least as complicated as a machine code VM. I've since mostly abandoned the POSIX shell idea.
Onramp does have a very simple C89 VM though, and its purpose is for bootstrapping modern C on systems that have only a basic C compiler [2]. So this c89cc.sh could in theory work. I tried it and unfortunately it doesn't quite compile yet (and doesn't give a comprehensible error message either.) Even if it worked, c89cc.sh only compiles to x86_64 ELF, and it's way more complicated than the x86_64 ELF machine code Onramp VM [3].
This has been a bit of a recurring theme with Onramp: anything I've tried to get away from the initial machine code stages ends up being more complicated than handwritten machine code. Still, it's nice to have a lot of different ways to bootstrap. I love seeing projects like this and I'm glad to see more people taking bootstrapping seriously.
[1]: https://github.com/ludocode/onramp/blob/develop/platform/vm/...
[2]: https://github.com/ludocode/onramp/blob/develop/platform/vm/...
[3]: https://github.com/ludocode/onramp/blob/develop/platform/vm/...
I run btrfs on top of mdraid in RAID6 so I can incrementally grow it while still having copy-on-write, checksums, snapshots, etc.
I hope that one day btrfs fixes its parity raid or bcachefs will become stable enough to fully replace mdraid. In the meantime I'll continue using mdraid with a copy-on-write filesystem on top.
https://frame.work/ca/en/products/cooler-master-mainboard-ca...
I put my original mainboard in one of these when I upgraded. It's fantastic. I had it VESA-mounted to the back of a monitor for a while which made a great desktop PC. Now I use it as an HTPC.
In my first stage Onramp linker [1], converting linear search to an open hash table adds a grand total of 24 bytecode instructions, including the FNV-1a hash function. There's no reason to ever linear search a symbol table.
[1]: https://github.com/ludocode/onramp/blob/develop/core/ld/0-gl...
Looks like it makes quite a few changes to C so it can't really run unmodified C code. I wonder how much work it would take to convert a full C compiler into something DuskCC can compile.
One of my goals with Onramp is to compile as much unmodified POSIX-style C code as possible without having to implement a full POSIX system. For example Onramp will never support a real fork() because the VM doesn't have virtual memory, but I do want to implement vfork() and exec().
A modern UEFI is probably a million lines of code so there's a huge firmware trust surface there. One way to eliminate this would be to bootstrap on much simpler hardware. A rosco_m68k [1] is an example, one that has requires no third party firmware at all aside from the non-programmable microcode of the processor. (A Motorola 68010 is thousands of times slower than a modern processor so the bootstrap would take days, but that's fine, I can wait!)
Of course there's still the issue of trusting that the data isn't modified getting into the machine. For example you have to trust the tools you're using to flash EEPROM chips, or if you're using an SD card reader you have to trust its firmware. You also have to trust that your chips are legit, that the Motorola 68010 isn't a modern fake that emulates it while compromising it somehow. If you had the resources you'd probably want to x-ray the whole board at a minimum to make sure the chips are real. As for trusting ROM, I have some crazy ideas on how to get data into the machine in a trustable way, but I'm not quite ready to embarrass myself by saying them out loud yet :)
Programming for a stack machine is really hard, whereas programming for a register machine is comparatively easy. I designed the Onramp VM specifically to be easy to program in bytecode, while also being easy to implement in machine code. Onramp bootstraps through the same linker and assembly languages that are used in a traditional C compilation process so there are no detours into any other languages like Forth (or Scheme, which live-bootstrap does with mescc.)
tl;dr I'm not really convinced that Forth would simplify things, but I'd love to be proven wrong!
[1]: https://github.com/oriansj/stage0?tab=readme-ov-file#forth
I did 2023 Advent of Code with my own compiler and this was the biggest challenge I ran into. I only had 32-bit integers at the time so I had to manually implement 64-bit math and number formatting within the language to be able to do the puzzles. You would probably have to do the same in BASIC.
I seem to recall complaints that old rustc would take many hours to compile itself. Even if it takes on average, say, two hours to compile itself, that's well over a week to bootstrap all the way from 0.7 to present. You're right that months is probably an exaggeration, but I suspect it might take a fair bit longer than a week. The truth is probably somewhere in the middle, though I suppose there's no way to know without trying it.